Hi Klaus,
In the editor plugin I can see an usecontentsize attribute for <plugin>.
I have tried some but I am not able to see what it is for.
Can you explain?
SAlut.
Hi Klaus,
In the editor plugin I can see an usecontentsize attribute for <plugin>.
I have tried some but I am not able to see what it is for.
Can you explain?
SAlut.
usecontentsize is only used with the textfield.swf plugin
I couldn't find any info on that particular parameter... but I'm going to take a guess and say that it has something to do with iphones / ipads. It looks to just have appeared in the 1.0.8.10 release.
Hi,
this setting is only useable when loading .swf files,
here a quote from the new documentation:
QuoteWhen a .swf file will be loaded, then are two possibilities to determinate its size / dimension - either the size of full canvas of the flash object will be used (usecontentsize=false, the default) - or - only the size of the drawn content there (usecontentsize=true).
best regards,
Klaus
Thank's Klaus
here a quote from the new documentation:
best regards,
Klaus
Hmmmm, what new documentation?
Am I missing something as I don't see any new documentation yet, looking forward to it, as the distance between the current features and documentation is a very long way. It's really amazing how much you've added to a great product already.
Best Regards,
Robert
Hmmmm, what new documentation?
the one I'm currently working on
it's unfortunately not ready and released yet, there are so much settings to describe...
best regards,
Klaus
hi there !!
how can i change the size of the flash file is there any example i can follow?
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