I'm playing around today and am having difficulty "stopping" an action.
I have a simple move action...
Code
<action name="move">
tween(plugin[button].x,500,distance(500,5),linear);
tween(plugin[button].y,500,distance(500,5),linear);
</action>
It is called with an "onover" event from another image plugin.
I'm trying to use the "onout" event to stop the movement... but regardless of what I try, I can only get the tween...x to stop. It is the first tween listed.
If I switch the order of the tweens... and put tween...y first, then it is stopped by the onout event.
I've tried the following for the onout...
All behave the same way.
So, what is the proper way to stop both tweens?
I've tried on both 1.0.7 and 1.0.8b5 and am using the standalone flashplayer v9.
Thanks,
Graydon