if(view.fisheye == 0.0,
set(display.flash10,off);
set(view.stereographic,true);
tween(view.fisheye, 1.0, 1.0);
tween(view.vlookat, 90.0, 1.0);
tween(view.fov, 150.0, 1.0);
);
if(view.fisheye == 1.0,
tween(view.fisheye, 0.0, 1.0, default, set(display.flash10,on));
tween(view.vlookat, 0.0, 1.0);
tween(view.fov, 90.0, 1.0);
);
if(view.fisheye == 0.0,
set(display.flash10,off);
set(view.stereographic,true);
tween(view.fisheye, 1.0, 1.0);
tween(view.vlookat, 90.0, 1.0);
tween(view.fov, 150.0, 1.0);
);
if(view.fisheye == 1.0,
tween(view.fisheye, 0.0, 1.0, default, set(display.flash10,on));
tween(view.vlookat, 0.0, 1.0);
tween(view.fov, 90.0, 1.0);
);
set(plugin[dragmode].visible, false);
set(plugin[movemode].visible, true);
set(control.mousetype, drag2D);
set(cursors.url, %SWFPATH%/skin/drag-cursors.png);
set(cursors.type, drag);
set(cursors.move, 2|0|30|32);
set(cursors.drag, 37|0|30|32);
set(plugin[dragmode].visible, true);
set(plugin[movemode].visible, false);
set(control.mousetype, moveto);
set(cursors.url, %SWFPATH%/skin/qtvr-cursors.png);
set(cursors.type, 8way);
set(cursors.move, 0|0|16|16);
set(cursors.drag, 16|0|16|16);
set(cursors.arrow_u, 32|0|16|16);
set(cursors.arrow_d, 48|0|16|16);
set(cursors.arrow_l, 64|0|16|16);
set(cursors.arrow_r, 80|0|16|16);
set(cursors.arrow_lu, 96|0|16|16);
set(cursors.arrow_ru, 112|0|16|16);
set(cursors.arrow_rd, 128|0|16|16);
set(cursors.arrow_ld, 144|0|16|16);
tween(view.fovmax, 155.0, distance(179, 0.25), easeoutquad);
tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0, distance(1.0, 0.25), easeoutquad, set(view.stereographic,false); );
tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0 ,distance(1.0, 0.20), easeoutquad,
set(view.stereographic,false);
set(view.fovmax,179);
tween(view.fisheye, 0.35, distance(1.0, 1.25));
);
tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0 ,distance(1.0, 0.10), easeoutquad,
set(view.stereographic,true);
tween(view.fisheye, 1.0, distance(1.0, 1.25));
tween(view.fovmax, 150, distance(179, 1.25));
);
tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0 ,distance(1.0, 0.10), easeoutquad,
set(view.stereographic,true);
tween(view.fisheye, 1.0, distance(1.0, 0.75));
tween(view.fov, 130, distance(179, 0.75), easeoutquad, set(view.fovmax,150););
tween(view.vlookat, 90, distance(179, 0.75), easeoutquad);
);
tween(view.fovmax, 155.0, distance(179, 0.25), easeoutquad);
tween(view.architectural, 1.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0, distance(1.0, 0.25), easeoutquad, set(view.stereographic,false); );