if(view.fisheye == 0.0, set(display.flash10,off); set(view.stereographic,true); tween(view.fisheye, 1.0, 1.0); tween(view.vlookat, 90.0, 1.0); tween(view.fov, 150.0, 1.0); ); if(view.fisheye == 1.0, tween(view.fisheye, 0.0, 1.0, default, set(display.flash10,on)); tween(view.vlookat, 0.0, 1.0); tween(view.fov, 90.0, 1.0); ); if(view.fisheye == 0.0, set(display.flash10,off); set(view.stereographic,true); tween(view.fisheye, 1.0, 1.0); tween(view.vlookat, 90.0, 1.0); tween(view.fov, 150.0, 1.0); ); if(view.fisheye == 1.0, tween(view.fisheye, 0.0, 1.0, default, set(display.flash10,on)); tween(view.vlookat, 0.0, 1.0); tween(view.fov, 90.0, 1.0); ); set(plugin[dragmode].visible, false); set(plugin[movemode].visible, true); set(control.mousetype, drag2D); set(cursors.url, %SWFPATH%/skin/drag-cursors.png); set(cursors.type, drag); set(cursors.move, 2|0|30|32); set(cursors.drag, 37|0|30|32); set(plugin[dragmode].visible, true); set(plugin[movemode].visible, false); set(control.mousetype, moveto); set(cursors.url, %SWFPATH%/skin/qtvr-cursors.png); set(cursors.type, 8way); set(cursors.move, 0|0|16|16); set(cursors.drag, 16|0|16|16); set(cursors.arrow_u, 32|0|16|16); set(cursors.arrow_d, 48|0|16|16); set(cursors.arrow_l, 64|0|16|16); set(cursors.arrow_r, 80|0|16|16); set(cursors.arrow_lu, 96|0|16|16); set(cursors.arrow_ru, 112|0|16|16); set(cursors.arrow_rd, 128|0|16|16); set(cursors.arrow_ld, 144|0|16|16); tween(view.fovmax, 155.0, distance(179, 0.25), easeoutquad); tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad); tween(view.fisheye, 0.0, distance(1.0, 0.25), easeoutquad, set(view.stereographic,false); ); tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad); tween(view.fisheye, 0.0 ,distance(1.0, 0.20), easeoutquad, set(view.stereographic,false); set(view.fovmax,179); tween(view.fisheye, 0.35, distance(1.0, 1.25)); ); tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad); tween(view.fisheye, 0.0 ,distance(1.0, 0.10), easeoutquad, set(view.stereographic,true); tween(view.fisheye, 1.0, distance(1.0, 1.25)); tween(view.fovmax, 150, distance(179, 1.25)); ); tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad); tween(view.fisheye, 0.0 ,distance(1.0, 0.10), easeoutquad, set(view.stereographic,true); tween(view.fisheye, 1.0, distance(1.0, 0.75)); tween(view.fov, 130, distance(179, 0.75), easeoutquad, set(view.fovmax,150);); tween(view.vlookat, 90, distance(179, 0.75), easeoutquad); ); tween(view.fovmax, 155.0, distance(179, 0.25), easeoutquad); tween(view.architectural, 1.0, distance(1.0, 0.25), easeoutquad); tween(view.fisheye, 0.0, distance(1.0, 0.25), easeoutquad, set(view.stereographic,false); );