tween(view.fovmax, 155.0, distance(179, 0.25), easeoutquad);
tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0, distance(1.0, 0.25), easeoutquad, set(view.stereographic,false); );
tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0 ,distance(1.0, 0.20), easeoutquad,
set(view.stereographic,false);
set(view.fovmax,179);
tween(view.fisheye, 0.35, distance(1.0, 1.25));
);
tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0 ,distance(1.0, 0.10), easeoutquad,
set(view.stereographic,true);
tween(view.fisheye, 1.0, distance(1.0, 1.25));
tween(view.fovmax, 150, distance(179, 1.25));
);
tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0 ,distance(1.0, 0.10), easeoutquad,
set(view.stereographic,true);
tween(view.fisheye, 1.0, distance(1.0, 0.75));
tween(view.fov, 130, distance(179, 0.75), easeoutquad, set(view.fovmax,150););
tween(view.vlookat, 90, distance(179, 0.75), easeoutquad);
);
tween(view.fovmax, 155.0, distance(179, 0.25), easeoutquad);
tween(view.architectural, 1.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0, distance(1.0, 0.25), easeoutquad, set(view.stereographic,false); );