tween(view.fovmax, 155.0, distance(179, 0.25), easeoutquad); tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad); tween(view.fisheye, 0.0, distance(1.0, 0.25), easeoutquad, set(view.stereographic,false); ); tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad); tween(view.fisheye, 0.0 ,distance(1.0, 0.20), easeoutquad, set(view.stereographic,false); set(view.fovmax,179); tween(view.fisheye, 0.35, distance(1.0, 1.25)); ); tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad); tween(view.fisheye, 0.0 ,distance(1.0, 0.10), easeoutquad, set(view.stereographic,true); tween(view.fisheye, 1.0, distance(1.0, 1.25)); tween(view.fovmax, 150, distance(179, 1.25)); ); tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad); tween(view.fisheye, 0.0 ,distance(1.0, 0.10), easeoutquad, set(view.stereographic,true); tween(view.fisheye, 1.0, distance(1.0, 0.75)); tween(view.fov, 130, distance(179, 0.75), easeoutquad, set(view.fovmax,150);); tween(view.vlookat, 90, distance(179, 0.75), easeoutquad); ); tween(view.fovmax, 155.0, distance(179, 0.25), easeoutquad); tween(view.architectural, 1.0, distance(1.0, 0.25), easeoutquad); tween(view.fisheye, 0.0, distance(1.0, 0.25), easeoutquad, set(view.stereographic,false); );