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Mittwoch, 15. November 2017, 11:39

Forenbeitrag von: »klaus.krpano«

Shift inside the sphere

Zitat von »jordi« That's great !! will we need ro use the three.js implementation, or it will be out of the box with krpano ? krpano of course! Zitat von »jordi« I guess you are thinking of loading a super simple mesh, not a cloud mesh with tons of points. Using the depthmap as geometry displacement.

Mittwoch, 15. November 2017, 11:37

Forenbeitrag von: »klaus.krpano«

Hotspot of type text not working on Firefox

Hi, I have checked this now - yes, Firefox is doing roughly 5-10 times more DOM updates and so also 10x more textfield redrawings - and this make that (much) slower. For the next release I have made sure now that there will be no unnecessary redraws. This will speed-up that a lot and all browsers will do the same work. But in the direct comparison Chrome will be still a faster, some part in the textfield drawing is ~3x slower in Firefox than in Chrome... Best regards, Klaus

Mittwoch, 15. November 2017, 11:18

Forenbeitrag von: »klaus.krpano«

krpano 1.19-pr13: Problem mit Zugriff auf <style>-Element

Hi, siehe bitte hier: https://krpano.com/forum/wbb/index.php?p…72968#post72968 Das wird in der nächsten Version behoben sein. Als Workaround für den Moment wäre z.B. der Zugriff über 'global.style' möglich. Schöne Grüße, Klaus

Dienstag, 14. November 2017, 22:30

Forenbeitrag von: »klaus.krpano«

webVR hangs inside cordova iOS app

Sorry, but I don't use or test with Cordova.

Dienstag, 14. November 2017, 22:29

Forenbeitrag von: »klaus.krpano«

Trying to understand wheeldelta_raw

Hi, that wheeldelta_raw was mainly designed as workaround for Flashplayer limitations - some mouses where sending small values like 0.123 as delta, but inside the Flash the Flashplayer was only reporting integer delta values. So that delta was always 0 and by this it was impossible to zoom on some systems. So as workaround krpano was capturing the mouse-wheel events externally via Javascript (because there the values were not rounded to integer) and then sending that 'raw' wheel-delta to the krp...

Dienstag, 14. November 2017, 22:13

Forenbeitrag von: »klaus.krpano«

Using krpano in a Cordova App

Hi, yes, the Android device detection is by parsing the user-agent string (btw - there is no other way there). There is no standard how a user-agent should be written, but typically the last entry in the first brackets is the name of the device - and that's what the WebVR plugin is using on Android. For the next release I will add an exception for that 'wv' entry to ignore/skip that. Best regards, Klaus

Dienstag, 14. November 2017, 21:59

Forenbeitrag von: »klaus.krpano«

Shift inside the sphere

Zitat von »indexofrefraction« if the panorama was projected on a sphere that problem wouldn't occur That's not correct, a sphere would be even more worse. You could test that by using a <sphere> image. To avoid too strong distortions the geometry behind the pano-image should match roughly the content when moving out of the pano-projection center. I'm already planing to add a depth-map support for distorting the pano-sphere-geometry, but then the main problem will be how to generate that depth-m...

Montag, 13. November 2017, 23:14

Forenbeitrag von: »klaus.krpano«

Capture problem with touch in IE11 and Edge

Hi, thanks for the report! Yes, I was able to reproduce this - but only with CSS3D hotspots - WebGL hotspots (which are the default in newer krpano versions) are working. I will check this. Best regards, Klaus

Montag, 13. November 2017, 23:07

Forenbeitrag von: »klaus.krpano«

using built-in tweener

Hi, right - the tweening works only on krpano variables, but the 'updatecall' and 'donecall' parameters can be also JS-functions. Btw - the 'tweentype' parameter is a string, e.g. 'easeoutquad' - krpano.tweentypes.easeoutquad would be wrong. Here a tween function that could be used to tween the property of an JS object: Quellcode 1 2 3 4 5 6 7 8 9 10 11 function mytween(obj, propname, destvalue, time, tweentype, updatecall, donecall) { var varname = "mytweens." + propname; krpano.set(varname, ob...

Montag, 13. November 2017, 22:55

Forenbeitrag von: »klaus.krpano«

on load complete event on javascript class

There are several possibilities - e.g. here one - set a krpano variable to your JS function, then call krpano code and after it you function. That function will be still the in the right scope. Quellcode 1 2 3 4 5 6 7 8 9 10 function test() { ... krpano.set("mycallback", function() { console.log("done..."); }); krpano.call("loadxml(...); mycallback();"); }

Montag, 13. November 2017, 22:52

Forenbeitrag von: »klaus.krpano«

Virtual Reality Websites - Keyboard Plugin

Really well done!

Montag, 13. November 2017, 22:50

Forenbeitrag von: »klaus.krpano«

is krpano.swf mandatory for using licensed version of krpano

Hi, krpano.swf is the krpano Flash viewer and only is required when the pano/tour should be displayed using the Flashplayer. For using HTML5-only use the setting: html5:"only" ('always' or 'prefer' are wrong for this case) In this case you could remove the krpano.swf file and also the entry in the html. Best regards, Klaus

Montag, 13. November 2017, 22:48

Forenbeitrag von: »klaus.krpano«

How to set entering views to a scene

Hi, when using default VTOUR and the hotspots from there you could add a 'linkedscene_lookat' attribute with 'hlookat,vlookat,fov' values to the <hotspot> to set a custom view for this hotspot. E.g. Quellcode 1 <hotspot ... linkedscene="scene2" linkedscene_lookat="50,20,100" /> Best regards, Klaus

Montag, 13. November 2017, 22:45

Forenbeitrag von: »klaus.krpano«

Defining URLs through CALC expression

Hi, that's not possible! The 'get:' an 'calc:' are special values for xml-attributes that will be resolved during the xml parsing - see here: https://krpano.com/docu/xml/#xmlget So when there is just a 'calc:name' - that 'name' would refer to a global variable named 'name' - but as there no such variable 'undefined' will be returned. Additionally that 'calc:' will only refer to the attribute value itself, there is no context like <style> at this time. The style="..." attributes will be resolved ...

Montag, 13. November 2017, 22:35

Forenbeitrag von: »klaus.krpano«

No gyro support in Android after last update

Hi, according to the link bug-reports this is/was a bug the Android Webview... So with the next Webview update this should be fixed... Btw - from krpano side there is nothing that can be done in such case of course - when the browser or the webview is fundamentally broken, then only the browser/webview developer can fix that. Best regards, Klaus

Montag, 13. November 2017, 22:32

Forenbeitrag von: »klaus.krpano«

Am I mistaken? OLD mode on Cylindricals, even 360's?

Hi, for panos build using the MAKE FLAT doplet have a look into the skin/flatpano_setup.xml file and change the bouncinglimits setting there. Best regards, Klaus

Montag, 13. November 2017, 22:30

Forenbeitrag von: »klaus.krpano«

VTour creation error

Hi, the problem might be the network path. The command line is also warning about that (see the warning in your screenshot) Try mounting the network path as drive, then it should work... Best regards, Klaus

Montag, 13. November 2017, 22:28

Forenbeitrag von: »klaus.krpano«

switching between 2 panos in vr mode

Hi, how do you mean that - 'Just with a click/touch' in VR? In WebVR itself there will be only WebGL content - and that's limited to the pano and the hotspots. If you want a layer-like hotspots, you could use hotspots with flying="1.0". Best regards, Klaus

Montag, 13. November 2017, 22:26

Forenbeitrag von: »klaus.krpano«

Problems with Firefox (29.0.1 the last version) Android

Hi, this is a special case - Android Firefox only allows two WebGL contexts at the same time - and when a new context gets created the previous used one will be removed (and then the pano screens gos black). krpano is currently using one WebGL context for the WebGL-support detection and one for the actual rendering, so two contexts are already in away and so only one pano could be displayed. In the next release (1.19-pr14) this will be improved, that krpano will use only one WebGL context at all...

Montag, 13. November 2017, 22:21

Forenbeitrag von: »klaus.krpano«

Preloading images, but with slow network have a loading

Hi, when using blending between the scenes, there should be 'no black' between the scenes - regardless of the loading time... Please post a link to your example for more. Best regards, Klaus