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really halting the script like in is not something you do in javascript there is no "wait" command https://stackoverflow.com/questions/1569…t-wait-function Quoted Any attempt to make execution stop for a certain amount of time will lock up the browser and switch it to a Not Responding state. The only thing you can do is use setTimeout correctly.
https://developer.mozilla.org/en-US/docs/Web/API/setTimeout
Quoted from "jack bauer" Is your plugin working in depthmap pano krpano 1.21? Can i get demo code to try? yes dont worry, it doesn't matter if it is a regular or depthmap pano.
maybe onxmlcomplete is what you want ?
look here : https://krpano.com/docu/xml/#events
you can't tween such a value "3 9 3 9 0xffffff 1.0", only numbers
Quoted from "Tuur" - not sure if tweening fovmin/fovmax makes sense at all. yes, better remove that Quoted from "Tuur" - perhaps there is also a maxpixelzoom that overwrites the fovmin/fovmax. see here: https://krpano.com/docu/xml/#view.maxpixelzoom
Quoted Oh. Well I would like to see my license before I reinstall my OS. Do you think, copying all the files from the krpano folder to another drive would also transfer the license? no.. please contact Klaus / krpano.com https://krpano.com/contact/
1) open /Application/Utilities/Terminal.app 2) enter "cd " (cd and one space) without pressing return 3) drag your krpano install folder to the window 4) now press return 5) enter "krpanotools register show" 6) now press return but well, it doesnt show the code, it's just the same info as in the app. how to show the license key...
krpanotools is a command line tool "krpanotools register show" would be entered in the terminal (if the tool is in the path)
Quoted from "milotimbol" We've figured out how to map the matterport coordinates to krpano. I will create a video tutorial soon. hey, how are you generating the data? using an iphone, 3rd party cam or by matterport camera?
Quoted from "Mische" I think texturl and MTL are just for uv-textures. But align is just for rotating the depthmapped panorama. ok right, that probably it ! image.prealign rotates the complete model with image or uv-texture depthmap.align rotates a projected image (defined on <image>) but not the model if you use an UV-mapped texture it isn't affected (technically that makes no sense if you think about it) tx mische!
Source code 1 2 3 <image ... > <depthmap ... align="90|90|90" /> </image> hmm, there are no other "possibilities", this is the correct xml scheme. setting align works fine here, I just tested it. maybe test removing the background definitions ( background="none" backgroundurl="sphere/space.jpg" ) or post your full xml or make a small (online) barebone. * another question is... what happens with the background? does it rotate as well? i guess so, but is that always wanted? atm there is most like...
https://krpano.com/docu/xml/?#depthmap.align as documented, you must use align on depthmap, not on image ... there is no texurl on your dephmap ... ?
Quoted from "klaus.krpano" Hi, I think the only things that can't be used together are the fisheye-projections from krpano and the EffectComposer postprocessing from ThreeJS... Best regards, Klaus Hi Klaus, does that go in parallel with objects inside krpano or will using threejs be the the (only) way to have more than 1 object ?
if you're just starting, also have a look at electron. i used nwjs for some yrs but then switched bc electron is better maintained
as far as i know the depth file is re-used and doesn't need to load again since 1.21 you can use the identical depth file and give each pano different coordinates
yes, the websites behaviour is confusing here...
Quoted from "milotimbol" you sent me this link https://krpano.com/docu/xml/#depthmap.align doesnt seem to go to a section in the documentation. Can you point me to where the align for the depthmap is in the documentation? you need to be in the 1.21 documentation you can select that on the top left (click the version number) or just use this link https://krpano.com/docu/xml/?version=121