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Hello. At the beginning of my project Source code 1 2 3 4 5 6 7 8 9 10 <action name="startup" autorun="onstart"> tween(view.fisheye, 1.0); if(startscene === null OR !scene[get(startscene)], copy(startscene,scene[0].name); ); loadscene(get(startscene), null, MERGE,BLEND(0)); if(startactions !== null, startactions() ); skin_hideskin('instant'); delayedcall(5.0, normalview();); ....... </action> I get the planet view in the first scene to the normal view with the following code Source code 1 2 3 4 ...
Hello. At the beginning of my project Source code 1 2 3 4 5 6 7 8 9 10 <action name="startup" autorun="onstart"> tween(view.fisheye, 1.0); if(startscene === null OR !scene[get(startscene)], copy(startscene,scene[0].name); ); loadscene(get(startscene), null, MERGE,BLEND(0)); if(startactions !== null, startactions() ); skin_hideskin('instant'); delayedcall(5.0, normalview();); ....... </action> I get the planet view in the first scene to the normal view with the following code Source code 1 2 3 4 ...
Hello. Where can i buy Kolor Autopano Giga? I will be glad if you help. Good work. Muhammed
Hello. Where can i buy Kolor Autopano Giga? I will be glad if you help. Good work. Muhammed
Quoted from "Tuur" Hi, another approach could be: set in each scene a 'tag' or lets call it 'demo': Source code 1 2 3 <scene name="scene_1" ... demo="http://demo1111.com"</scene> bla bla <scene name="scene_7" ... demo="http://demo2222.com"</scene> Source code 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 <plugin name="Link1" url="%SWFPATH%/ikon/link.png" keep="true" enabled="true" align="leftbottom" scale="0.45" x="3" y="240" scale.mobile="0.45" bgalpha="0.20" visible="true" onclick="" /> <event...
Source code 1 2 3 4 5 <action name="DoDemo"> set(plugin[Link1].visible,true); demo='http://demo1111.com'; calc(plugin[Link1].onclick, 'openurl(demo,_blank);'); </action> How can I define the variable inside the action? What is correct coding?
It worked well. Thank you. I use the same technique in the info button. One fact sheet is valid for several scenes. The information text is too long, writing it separately for each scene makes it longer. I want an info button to be valid in the cases where I specify it, and invalid in the others. What do you think is the answer to this simple question? :)
Thanks for your answer, I'll try.
Hello. I have a button, keep="true" and different assignments to the click event. I want to keep it true in Scene_1, Scene_2 and Scene_3, keep false in Scene_4', Scene_5 and Scene_6, keep true in Scene_7, Scene_8 and Scene_9 and give the click event a new assignment. Is there a practical way to do this? Button of scene 1, scene 2 and scene 3: Source code 1 2 3 4 5 6 7 8 9 10 <plugin name="Link1" url="%SWFPATH%/ikon/link.png" keep="true" enabled="true" align="leftbottom" scale="0.45" x="3" y="240...
Hello I couldn't get these two links working, can you help? Source code 1 onclick=" plugin[easy_html_lightbox].open_url('https://kahramanmaras.ktb.gov.tr/TR-61245/kultur-turizmi.html','','','','','layer[LayerZemin]');" Source code 1 onclick="plugin[easy_html_lightbox].open_url('http://kahramanmarassehirrehberi.com/tr/icerik/divanli-ahmet-pasa-camii','','','','','layer[LayerZemin]');" I can't find the links
Hello. I change the speed setting in auto-rotating scenes, but I can't reduce the rotation speed. Where am I going wrong? Source code 1 2 3 4 5 6 7 8 ; <!-- autotour/autoplay support --> <autorotate enabled="calc:skin_settings.autotour == true" waittime="5.0" accel="0.7" speed="1.0" tofov="80" oneroundrange="360" />
Hello. Has anyone shown the virtual tours we have prepared with a simulator? This is the device I'm talking about: https://www.vrmoviepower.com/vr-simulator/ It is very nice to have users watch VR glasses, especially in aerial shots. If anyone has experience with this, I would appreciate it.Good work. Muhammed
Does anyone know anything about this?
Hello. Has anyone shown the virtual tours we have prepared with a simulator? This is the device I'm talking about: https://www.vrmoviepower.com/vr-simulator. It is very nice to have users watch VR glasses, especially in aerial shots. If anyone has experience with this, I would appreciate it.Good work. Muhammed ----------- Merhaba. Hazırlamış olduğumuz sanal turları bir simülatör ile gösterimde bulunan oldu mu? Bahsettiğim cihaz şu: https://www.vrmoviepower.com/vr-simulator. Özelikle havadan çeki...
Quoted from "Tuur" Hi, it depends a bit on your exact needs, but this works: Source code 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 <scene name="scene_1" title="a1" onstart="" autoload="true"> <preview type="grid(cube,64,64,512,0x666666,0x333333,0x333333);" details="16"/> <view hlookat="0" limitview="off" /> </scene> <plugin name="snow" zorder="1" keep="true" url="plugins/snow.js" floor="0.7" onloaded="snowballs();" /> <action name="snowballs"> set(plugin[s...
How can I destroy the photo screen when I click the save button? Normally the selected area disappears when clicked, but I want to do it when the photo is saved in one action.
Quoted from "San7" Draw a strip at the helicopter down and save as png. assign the picture to the hotspot. set the attribute in the hotspot edge="bottom" Thank you. I used the code as follows. Source code 1 2 3 4 5 6 7 8 9 <hotspot name="OzelButon" url="icon/Helikopter.png" zoom="false" distorted="false" edge="bottom" ath="270.0" atv="50.0" onhover="showtext( Gökyüzünden Bakış , YaziSitili )" onclick="loadscene(scene_Sahne1,null,MERGE,BLEND(1)); "/>
Quoted from "San7" Hi, I would draw a line in the helicopter button and align to the bottom, then the bottom point of the strip would be anchored to the ground How can we do this? Bit of a newbie question, sorry.
Hello there I want to draw a fixed line on the ground under a button. While the helicopter button gets smaller as it gets closer, the line drawn perpendicular to the ground should stay in position. How can I do that? Thanks in advance for your help. Muhammed