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Hi, I need to host the tiles of my multi-resolution panorama to different server, with a limit of 1GB per server. My tiles are 3.9Gb total. Each main folder mres_%s is around 800Mb. I want to put each one on a server : one for mres_f, etc But if i follow the documentation i cannot specify for one level, multiple sources of <cube url="pano_%s_%v_%h.jpg" /> Is that right ? Thanks
Hi Klaus, Is it possible to provide a builded version of Krpano on bower.io, a famous package manager for frontend development ? http://bower.io/ Regards
Good release Klaus ! Thanks for your work, you give very exciting new possibilities !
Of course ;) I mean days ? weeks ? months ? I have a future project around october/november with a 360 video module, and i hope using the html5/webgl version. The entire app is in HTML5 without flash ;) Thanks
Hi Klaus, Any news about the future release plan os 1.18 version ? Thanks Regards
Klaus, iOs 8 GM just released today, any news about the last issues with 360 videos and webgl ? Regards
Thanks Klaus for this answers. Here are the four Android tablets i listed where Webgl seems to be working fine (just tested firefox) : - Galaxy Tab 3 - Galaxy Tab 4 - Galaxy Tab Pro - Galaxy Note 10.1 2014 Did you confirm this ones ? did you have other ones ? I hope iOs 8 GM released tomorrow will fix the last webkit/webgl issues. I have read that there is a iOs 8.0.1 which will coming very soon also... Zitat Google has released new Android Chrome versions Version 38 ? the beta one ?
Thanks Klaus. Regarding devices, did you have a list where 360 video using webgl is working fine as on an iPad Air ? I am preparing a customer quotation, and i need to provide an Android devices alternatives list versus iPad, and it seems to be difficult to find answers on the web. Thanks Regards
Klaus, A question regarding Krpano/WebGL/360 Video and Android. Did you made some tests with an Android device and Chrome browser + webgl enabled ? Thanks Regards
iOS Beta 5 out this evening. Seems to be better on webgl pages. Error on CORS not fixed, hope in beta 6...
Ok, tested too yesterday night, same conclusions. Even Krpano in panorama webgl view is buggy. As you said, just wait beta 5...
Hi Klaus, iOS 8 Beta 4 released today, any news about Krpano 360 video support ? Regards
Already tested, the simple example play the video in canvas tag in equirectangular format. All the 3D webgl rendering stuff seems missing. iOS 8 will be released around 1-15th of september, iOS 7 was released the 18th september 2013. Regards
Fine ! Waiting for that beta version of Krpano now
Hi Klaus, Problem seems to be solved in iOS Beta 3 ! (http://www.scirra.com/labs/bugs/webglvideo/) Video pano support are coming quickly in HTML5/Webgl ! Happy coding Regards
Klaus, things are moving on the right direction. A patch was proposed in the bugzilla of webkit. https://bugs.webkit.org/show_bug.cgi?id=133511 Hope it will be included in iOS 8 beta 3...
Things are moving around webkit comunity, here is a tweet from Dean Jackson who present the talk on webgl at WWDC 2014: https://twitter.com/grorgwork/status/475377235281461249 Zitat iOS WebGL bugs fixed this week thanks to community reports: clearing the depth buffer and support for floating point textures. And a bug in wekgit bugzilla is a little related to video issue : https://bugs.webkit.org/show_bug.cgi?id=133511 I think there will be 5 or 6 beta versions of iOs 8 before final release to pu...
Thanks for your answer. I had the same security error with an HTML5 proof of concept of a 360 video player using 3D library. Hope they will fix this before releasing the RC of iOS 8. Regards
Great news for HTML5 developers : http://blog.ludei.com/webgl-ios-8-safari-webview/ http://www.photonstorm.com/html5/a-first…es-lots-of-them Klauss, any plans about an webgl version for 360 video release ? Regards
Hi, I just release yesterday my last personal project. www.renneshd.fr It is a 20 gigapixel panorama of Rennes city in France. There are few hotspots of famous places and buildings, with information about them taken directly from Wikipedia and pictures from Flickr. A big thanks for Klauss for his great work on the HTML5 multiresolution version. Coding all this stuff in HTML5 is a big pleasure for me and a good guarantee for multi device support. The next months with WebGl support in Safari 7 and...