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Thursday, January 18th 2018, 12:52pm

Author: ninerian

Support for Equi-angular Cubemap projection

A while ago, Google made a blogpost about the change of the projection for 360 videos. It seems, this improves the overall quality of the videos. As Google now uses this type of videos on YouTube, I made a test video, which I uploaded to YouTube and downloaded it, after its conversion. The resulting image is attached to this post. Are there any plans to support this projection type with the videoplayer plugin?

Thursday, January 18th 2018, 9:33am

Author: ninerian

An urgent issue

Is would be really helpful, if you could provide examples where the behaviour occurs and a meaningful explanation of the issues.

Friday, January 12th 2018, 9:16am

Author: ninerian

krpano 1.19-pr14

Quoted from "klaus.krpano" Quoted from "webseta" the background of the panorama goes dark What 'background' do you mean and how can it go dark...? Sorry, but generally - without knowing your case/example I can't help. Maybe open a thread and post there all details - example-links, browser, system and so on... I discovered the error too. It seems the renderCycle is evaluated, after the krpano DOM element is removed. And in the script it tries to access the style property of that element. But whi...

Wednesday, December 6th 2017, 4:18pm

Author: ninerian

Issues vor Samsung VR Browser

Hello Klaus, thank you for the steady development. Unfortunately their occured a bug in this release, which regards the Samsung VR Browser. When I start the WebVR Example and click on Start VR, the Browser goes fullscreen, but Web VR isn't initialized. In the console the warning: submitFrame must be called within a VRDisplay.requestAnimationFrame callback. is logged.

Monday, September 4th 2017, 9:14am

Author: ninerian

Fatal Error in krpano Tools

Hello, when I open the krpano tools in OSX 10.12.16, the error: Fatal Error: Missing File: /private/var/folders/..../d/krpanotools Can I fix this anyway?

Friday, June 23rd 2017, 10:29am

Author: ninerian

Daydream and ZTE Axon 7 support

Hello Klaus, would you be so kind, and implement support for the Device ZTE Axon 7 (ID "zte-a2017", screensize 5.5) in combination with Daydream? Actually the screen is split and the gyroscope of the device isn't used. Also the low persistance mode isn't activated. The website webvr.info is working on daydream, so it is possible. Thanks for the great work on krpano.

Friday, June 16th 2017, 8:13am

Author: ninerian

krpano 1.19-pr9 / 1.19-pr10 / 1.19-pr11 / 1.19-pr12

Quoted from "ninerian" When I add an hotspot with the text attribute, is it not shown, until I add width and height. Is it possible to autosize the hotspot, using the text width? There was a css style, which applied on the table element, which krPano creates. So it's no bug in krPano. But maybe you should namespace the elements, so it won't happen per accident.

Wednesday, June 14th 2017, 10:31am

Author: ninerian

krpano 1.19-pr9 / 1.19-pr10 / 1.19-pr11 / 1.19-pr12

When I add an hotspot with the text attribute, is it not shown, until I add width and height. Is it possible to autosize the hotspot, using the text width?

Wednesday, February 22nd 2017, 7:46am

Author: ninerian

Hotspot Position berechnen

Hallo, ich versuche Hotspots mittels Javascript zu erstellen und möchte dabei verhindern, dass sich die Hotspots überlappen. Wie kann ich die Zielkoordinaten mittels der Breite des ursprünglichen Hotstpots berechnen?

Wednesday, September 21st 2016, 5:20pm

Author: ninerian

Render Framebuffer to Hotspottexture

So i got it now. The texture was drawn on the front of the hotspot, but the hotspot.rx is set to 1 and I viewed the back. After setting gl.cullFace(gl.BACK) the texture was visible but upside down. So I now have to decide to rotate the hotspot or the texture.

Wednesday, September 21st 2016, 12:59pm

Author: ninerian

Render Framebuffer to Hotspottexture

Hello Klaus, I asked you before, about this topic. Now I've got the time to experiment a bit, but reached a wall, where I can't get further. When I switch to a different program in my framebuffer drawing function, there is a error thrown by webgl. Quoted [.Offscreen-For-WebGL-0x7fd0ffc4e600]GL ERROR :GL_INVALID_OPERATION : glDrawElements: attempt to render with no buffer attached to enabled attribute 2 It seems the vertexAttributes aren't enabled, after I restore the krpano state. To get to the ...

Monday, September 5th 2016, 11:20am

Author: ninerian

4K 360 video (and beyond) with KRPano

As in this thread discussed, there are indeed restrictions regarding the maximal video dimensions of the H264 codec. The provided example won't load the files, as they are not found. So maybe you could provide some working links to prove you're argument, that the videos are playing in the browser.

Wednesday, August 31st 2016, 9:19am

Author: ninerian

dist2 setting for VRone

Hello Klaus, thanks for all the great work. Actually we're testing the new VRone Plus and discovered a stuttering with the Samsung S6. As you noted in the documentation, this is caused by the mobilevr_lens_dist2 parameter. Would it be possible to use only mobilevr_lens_dist for this glasses?

Wednesday, June 15th 2016, 3:43pm

Author: ninerian

krpano 1.19-pr4 / 1.19-pr5 / 1.19-pr6

I use the looktohotspot function before loading a new pano to zoom into the scene. Before the pr5, this worked fine. But with pr5 the hlookat, vlookat and fov aren't resetted to the view settings of the new xml. Instead it's overwritten by the target from the looktohospot function. Is this a bug or a intended behavior?

Thursday, February 25th 2016, 3:10pm

Author: ninerian

Tilesize and performance

Hello Klaus. In the documentation of the makepano tool you are suggest to obtain squared tiles and a size of 512px for better performance. I have tried your multi resolution template on serveral files in the size of 5000x2500px and 10000x5000px. But the resulted files are often not squared. There are many small rectangular files. How much does this impact on the performance? Is it possible to generate only squared tiles, or this even needed? Could you explain, how the resolution is related to th...

Monday, October 19th 2015, 12:17pm

Author: ninerian

WebVR Mode Video-Hotspot

Videohotspots are still not implemented in WebVR. So all we could do is wait.

Monday, September 21st 2015, 8:45am

Author: ninerian

krpano 1.19 - Pre Release 3

Quoted from "suppenhuhn" What am idoing wrong ? Or is it not possible to get Tooltips with the Headsets on? Textfield is currently not supported in VR-Mode.

Wednesday, September 9th 2015, 10:23am

Author: ninerian

krpano 1.19 - Pre Release 3

Quoted from "klaus.krpano" What exactly do you mean or what do you want to do? An API for using a custom framebuffer as hotspot texture? Exactly. I want to replace the image of the hotspot with an dynamic texture, which I can control with javascript.

Tuesday, September 8th 2015, 4:49pm

Author: ninerian

krpano 1.19 - Pre Release 3

Quoted from "klaus.krpano" But with the final 1.19 release the hotspots will be rendered by WebGL by default. Thats sounds great. Would it be possible to integrate a API to modify the hotspot texture with WebGL as descriped here? http://learningwebgl.com/blog/?p=1786

Thursday, September 3rd 2015, 3:04pm

Author: ninerian

Lower resolution with direct mode on Occulus Rift DK2

Hello Klaus, actually we are trying the Oculus Rift DK2, and the resolution of the tour seems to be lower in direct mode then in the extended mode. Is the Oculus software adjusting the quality when the graphic card isn't so powerful? The PC uses Windows 7 and has a Geforce GTX 750 build in.