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Wednesday, September 11th 2019, 10:47am

Author: klaus.krpano

videoplayer behaviour changed

Hi, the videoplayer plugin behavior itself hasn't been changed but the behavior of the browsers has been recently changed. Previously only mobile browsers needed a user-interaction (touch/click) to play a media file (sound or video), now also desktop browser do (in slightly different ways in each browser). But the videoplayer plugin will wait automatically for getting the required user interaction, so a click or touch anywhere on the screen should be enough to start the video. And to have more c...

Wednesday, September 11th 2019, 10:33am

Author: klaus.krpano

Is depth map viewing possible with gyro?

Hi, there is already gyro support and it also works with depthmap panos. But just looking around doesn't change the view-point, so adding a small view.oz offset might be a good idea to get a bit parallax movement and nice '3D-look' even on 2D screens. E.g. try (or another value in the range 10 to ~200, depending on the model): Source code 1 <view oz="100" /> Here an example with oz=50 and the gyro added: https://krpano.com/releases/1.20/viewer/…gyro].keep=true Best regards, Klaus

Wednesday, September 11th 2019, 10:15am

Author: klaus.krpano

krpano 1.20

Quoted from "jeromebg" And a nice addon would also to be able to control the volume according to the fov ;) Technically no problem, but how should the fov and the volume be linked?

Wednesday, September 11th 2019, 10:13am

Author: klaus.krpano

Adding hotspot via JS

Hi, a quick note about adding hotspots via JS - here an example how it also work: Source code 1 2 var hs = krpano.addhotspot(spotname); hs.loadstyle("skin_hotspotstyle|tooltip"); Best regards, Klaus

Wednesday, September 11th 2019, 10:00am

Author: klaus.krpano

krpano 1.20

Hi, Quoted from "Tuur" i was wondering if we can use the new sound interface to play a sound at hotspot position without any VR or 3D stuff happening. Technically the 3D sound is based on the WebAudio 3D / spatialization API: https://developer.mozilla.org/en-US/docs…lization_basics You can try an official browser API demo here: https://mdn.github.io/webaudio-examples/spacialization/ Simplified said it works that way - you tell the browser where you are in 3D space and where the sound is in the 3...

Wednesday, September 11th 2019, 9:27am

Author: klaus.krpano

Korrekte STL Nutzung

Hi, die STL Datei ist im Binary-Format, der Viewer unterstützt aber nur ASCII-STL Dateien. Ich habe daher die Datei jetzt einmal mit irgendeinem Online-Konverter umgewandelt. Weiters ist das 3D-Model in der STL nicht an Kameraposition in welcher das Panorama gerendert wurde zentriert. Dadurch passen die STL und das Panoramabild nicht zusammen. Ich habe hetzt grob versucht mittels 'stlmove' Parameter eine passende Position zu finden, sollte so halbwegs passen. Die X und Y Achsen mussten invertier...

Sunday, September 8th 2019, 9:22am

Author: klaus.krpano

placeholders character bug? / krpano 1.20

Hi, thanks for reporting! Yes, this is bug, the new short multires syntax images are affected by this, there I have unfortunately forgotten to parse the url for placeholders... Will be fixed in the next release. Best regards, Klaus

Saturday, September 7th 2019, 12:26am

Author: klaus.krpano

krpano 1.20

Quoted from "mstoss" Just updated a recent project via krpano Tools - the log key option, using the "O" key, does not seem to work any longer? Is there an alternative to that to check for errors? Now the 'tidle-key' is used instead of the 'O' key for log opening/closing. That's the blue key shown here: Please see also here: https://krpano.com/docu/xml/#krpano.logkey

Friday, September 6th 2019, 10:00pm

Author: klaus.krpano

vr div click in krpano 1.20

Hi, the Google Maps API itself isn't well designed for integration into other interactive applications. Especially when it comes to touch events. Inside that krpano Google Maps Plugin I'm using several workarounds to enable correct touch controls in the maps. That means please try to use the krpano Google Maps Plugin, there the controls should work. Best regards, Klaus

Friday, September 6th 2019, 9:53pm

Author: klaus.krpano

krpano 1.20

Hi, Quoted from "spacerywirtualne" If I set a greater depth (to maintain the impression of different distances) e.g. above 1500, the effect is just like in the movie. It comes to the point that I can't aim the controller at hotspot at all. That's related to the different depth distances that are used. In previous versions the depth sizes and the width/height of hotspots in 3D space were basically unit-less and also meaning less, only the relative (!) differences between sizes was important for g...

Friday, September 6th 2019, 9:17pm

Author: klaus.krpano

Korrekte STL Nutzung

Hi, so wie es aussieht passen da die XYZ Achsen nicht zusammen, bzw. die Y-Achse gehört eventuell gespiegelt. Weiters - die 'stl' Parameter funktionieren nur mit STL Dateien. Um Beispiel wird aber eine DEPTH Datei verwendet. Bei DEPTH Dateien wird eine richtige bzw. passende Ausrichtung voraussetzt. Schicke mir bitte das Panoramabild und die STL Datei und ich bereite das Beispiel richtig auf. Schöne Grüße, Klaus

Friday, September 6th 2019, 4:13pm

Author: klaus.krpano

deph map render mode

Quoted from "PanoramicWEB" Will you have plan for depthmap 360 video? Yes, will be there in one of the next releases. Btw - if someone has a depthmap 360 video and want to see it as example he would be welcome!

Friday, September 6th 2019, 4:12pm

Author: klaus.krpano

krpano 1.20

Quoted from "Teinberger" When unzipping the krpano-1.20 folder I got the message, that krpano Tools.exe is infected with win64:Malware.gen. My virus scanner is "avast" Could this be possible? Definitively not! It's a false-positive by your virus scanner.

Friday, September 6th 2019, 11:53am

Author: klaus.krpano

Post-Processing Plugins

Thanks In this case here more information about these controls: - you can change values either by the +/- buttons - or by clicking into the control and then dragging left/right or up/down - double-clicking into a control will reset the value

Friday, September 6th 2019, 11:28am

Author: klaus.krpano

deph map render mode

It depends on the usage and aims - when you have a tour with many transitions (especially when moving during the transitions/blending) and these should be as smooth as possible, I would recommend using the defaults. Otherwise you can try increasing the cubemapsize as high until the device crashes . But on many mobile devices the size would be limited to 4096 anyway (the max. supported texture size).

Friday, September 6th 2019, 11:24am

Author: klaus.krpano

Post-Processing Plugins

Hi, yes, change this line: Source code 1 <layer name="pp_demo_container" keep="true" type="container" align="righttop" width="220" height="100%" x="0"> to this (to change the start position): Source code 1 <layer name="pp_demo_container" keep="true" type="container" align="righttop" width="220" height="100%" x="-220"> and this line: Source code 1 <layer name="pp_demo_showhide_button" type="text" align="left" edge="center" x="-12" to this (to rotate the showing button): Source code 1 <layer name=...

Friday, September 6th 2019, 11:12am

Author: klaus.krpano

vr div click in krpano 1.20

Inside WebVR mode there can't be a google map... Only the pano-image and hotspots are possible in WebVR, no layers or html content.

Friday, September 6th 2019, 11:11am

Author: klaus.krpano

deph map render mode

Hi, that's normal, but it's possible to fine-tune both cases. Both modes have their pro and cons and both are mainly caused a limitations of the currently available browser APIs. I will try to explain how both modes are working: rendermode=3dmodel When using rendermode=3dmodel the pano image (single-res and multires) will be internally loaded into a 'cubemap' texture.That's technically a single-texture that represents all 6 cube-images.Using such texture is necessary to effectively being able to...

Friday, September 6th 2019, 10:11am

Author: klaus.krpano

how to obtain google map street veiw transition effect?

Hi, google street view uses also some kind of depthmap or 3d-geometry when rendering these transitions. They have information for that because they also laser-scan the environment when capturing the panos. And for non-laser-scanned panos probably a rough fake-model, e.g. just a floor at a certain level probably is used. You could make such transitions now also in krpano using the new depthmap/3d-model support: krpano 1.20 Or alternatively here some examples for simple but therefore fully-automat...

Friday, September 6th 2019, 10:04am

Author: klaus.krpano

Can we enable VR_Cursor only when it hovers a Hotspot in VR Mode

Hi, Yes, just add these lines anywhere in your xml: Source code 1 2 3 4 5 6 <plugin name="webvr" keep="true" vr_cursor_onover="if(handcursor, tween(hotspot[vr_cursor].scale|hotspot[vr_cursor].alpha,0.4|1.0,0.1); vr_auto_click(get(vr_timeout)); );" vr_cursor_onout="tween(hotspot[vr_cursor].scale|hotspot[vr_cursor].alpha,0.3|0.0,0.1);" /> <style name="vr_cursor_style" alpha="0" /> This will overwrite some settings from the webvr.xml and set alpha=0 by default for the vr-cursor, and tweens to alpha...