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Yesterday, 10:57pm

Author: Tuur

Tweening layer scale is shaky

Hi, can you show some bare bone code or example? I just tried a bit but seems quite smooth to me. Tuur

Friday, September 13th 2019, 6:13pm

Author: Tuur

Play WITH ME - Drums in 360˚ - V2

Maybe i should not share this kind of stuff... (unsure) Hardly worth the effort. For myself i like it though. Makes me aware of all the tools we could use to communicate, audio reaction time in this case. And keep it just by bare bone tech examples when i find problems. I go focus on something else. Tuur

Friday, September 13th 2019, 11:00am

Author: Tuur

Play WITH ME - Drums in 360˚ - V2

Quoted i just have a small bamboo xylophone to use if i would try it again yes please! Could be great fun. I have also lots of instruments.. let me think. Tuur

Friday, September 13th 2019, 10:28am

Author: Tuur

Play WITH ME - Drums in 360˚ - V2

Yes i remember that. Was nice! We did sort of the same thing seperate from each other. You need also to make a new one. I will ooptimize mine a bit more, i code and loading time/order. Tuur

Thursday, September 12th 2019, 2:08pm

Author: Tuur

krpano 1.20

Hi Klaus, Quoted from "klaus.krpano" But I have got your reports about swapped left/right chancels on Mac and the bad stereo-location in Chrome and already started looking for solutions. I'm thinking about a kind of 'simple' 3D mode - where not the browser controls the 3D sound, instead the soundinterface will internally use a simple 2D-left/right panner to simulate the 3D direction. This way it should definitely work everywhere. I would be very pleased with something like these 2 options.. Or w...

Thursday, September 12th 2019, 9:05am

Author: Tuur

Play WITH ME - Drums in 360˚ - V2

Hi, Yes a recording.. i’ll have a try. Was fun making this little tech study. I think i will add html5 audio plugin from our friends for panning. Tuur

Wednesday, September 11th 2019, 6:26pm

Author: Tuur

Play WITH ME - Drums in 360˚ - V2

Hi, In 2010 i made a 360 drumset that was playable. Now since krpano 1.20 the reaction time of the soundinterface is back as it was in flash. So i made version 2 to investigate a bit on the new soundinterface. https://www.virtualtuur.com/krpano/120/sound/drums/ The behaviour depends on the power and speed of your computer. You might experience clicks when using the loops. That means your system has not quick enough access to the sounds. For me on my macbook pro 2015 it seems to work quite good, ...

Wednesday, September 11th 2019, 2:36pm

Author: Tuur

typewriter with sound

Quoted The musician in you runs wild .. also yes .. https://krpano.com/forum/wbb/index.php?p…79476#post79476 and the puzzler .. too many idea's... But nobody seems to need any custom coding these days... I see mostly, the same trick all the time. I hope i can get my head up Tuur

Wednesday, September 11th 2019, 2:12pm

Author: Tuur

typewriter with sound

Hi, yes this is the link to the PTp plugin from Jerome https://360images.fr/callout/ I liked the idea! Quoted For desktops it might be interesting to trigger the callout by the distance to the mousepointer instead of using the view direction... :) of course, i might try, but i just made it to see how the effect could be on the typewriter and sound. The Callout effect is just a 'carrier' for me in this case. Most tricky was to 'catch' the line breaks and spaces in the text to sound. Line breaks a...

Wednesday, September 11th 2019, 1:53pm

Author: Tuur

typewriter with sound

Hi, I made a small typewriter effect with sound. Because now, with 1.20, the sound interface is able to play back sound instantly, i thought this is nice to investigate a bit. I have some more examples coming up, but this is a first one. Inspired on the so called 'CallOut' hotspots by Jerome. https://www.virtualtuur.com/krpano/120/s…writer_callout/ Tuur

Tuesday, September 10th 2019, 3:04pm

Author: Tuur

everpano 3D + oculus Quest

Ohh great! Gonna save some money to get one of those. Tuur

Tuesday, September 10th 2019, 11:11am

Author: Tuur

videoplayer behaviour changed

Hi, in previous version it was possible to playback a 360 video without any screen touch. Also when the video has sound. It seems that the new/current version (1.20) does not playback automatically when the video has audio. Is this intended or to be expected behaviour? I suppose it has to do with the new sound interface. Tuur

Monday, September 9th 2019, 11:07pm

Author: Tuur

Error entering VR on iOS since update

Hi Douglas, ah good news. didn't started yet. Glad you've found it. Cheers! Tuur

Monday, September 9th 2019, 11:05am

Author: Tuur

krpano 1.20

Hi, i was wondering if we can use the new sound interface to play a sound at hotspot position without any VR or 3D stuff happening. Just on a lap/desktop in a stereo environment. I see in the game example also playsound_at_hotspot code but the sound is just always in the middle. Can somebody clear this up? The docs talk about 3d sound. What does that exactly mean? And is that for example only working in surround 5.1 (-ish) or 3d sound supporting devices? And should it work properly in stereo 2d ...

Monday, September 9th 2019, 10:59am

Author: Tuur

Error entering VR on iOS since update

Hi, i had a look but i don't see an 'enter VR' button or any button representing that in the interface. I clicked some, and see some buttons overlapping etc.. but no vr button detected on my iPhone. EDIT: sorry .. it only shows in landscape.. Can Confirm your tour not woking on IOS (iphone 6) I'll have a look if i can see the problem or be able to copy it. Tuur

Thursday, September 5th 2019, 4:31pm

Author: Tuur

krpano Depthmap Support

Hi Piotr, i would be interested in that video and procedure. Always good to have multiple options. Tuur

Tuesday, September 3rd 2019, 6:16pm

Author: Tuur

playsound_at_hotspot Question

ok, i tried with playsound_at_hv and set the depth to -1000. https://www.virtualtuur.com/krpano/120/s…laysound_at_hv/ seems to work for my need now, but i'm quite unsure if this is supposed to be like this and if i understand correctly.. i doubt it. but on mac/chrome it seems to work for half a second and then the sound just goes in the center. https://www.virtualtuur.com/krpano/120/s…_at_hv/tour.xml edit:... maybe i confuse 3d sound with 2d directional sound..mm.. Tuur

Tuesday, September 3rd 2019, 2:41pm

Author: Tuur

krpano Depthmap Support

Hi, I was lucky to have the chance to play a bit with the depthmap tools already. Jordi really did a great job and good support on me, with my 1000 questions and suggestions. Sorry Jordi I'll show you my first depthmap attempt i made some weeks ago. https://www.virtualtuur.com/krpano/120/depth/poohouse/ simple, but i immediately understood the power of this great feature. Tuur

Tuesday, September 3rd 2019, 2:32pm

Author: Tuur

playsound_at_hotspot Question

mmm. strange.. i only checked on safari mac until now, there it seems to work, but the other way around-ish get this error on firefox (mac) Error: WebGL warning: getContext: Disallowing antialiased backbuffers due to blacklisting. Works though, but also wrong direction. The error you mention i don't get Quoted There is no spatial effect at all on Google Chrome (76.0.3809.132 64bit). On Firefox (68.02) there is this error - audio right instead of left. Is the above normal? Or my fault? Not sure w...

Tuesday, September 3rd 2019, 1:13pm

Author: Tuur

playsound_at_hotspot Question

Hi, i am playing a bit with the new sound interface, which is great, and i was wondering if i make a stupid mistake. It seems the sound goes the wrong way, when i just listen on my laptop. https://www.virtualtuur.com/krpano/120/s…und_at_hotspot/ https://www.virtualtuur.com/krpano/120/s…otspot/tour.xml Click cow hotspot or C to play audio. Turn the pano so that the cow is outside the middle. When the cow goes to the right the sound goes to the left.. Tuur