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Friday, October 18th 2019, 3:48pm

Author: Tuur

Wrong hovering position with controller in webVR

not yet, but soon. I will become 50 in exactly one month. A good moment for a 'petit cadeau'. I have a Oculus GO for now. Tuur

Friday, October 18th 2019, 3:03pm

Author: Tuur

Wrong hovering position with controller in webVR

Seems he edited the WebVR.xml mostly in the style: vrcontroller_light_and_point and the action: vrcontroller_target_point not sure if this is all. (doing something else) Tuur

Friday, October 18th 2019, 12:46pm

Author: Tuur

Wrong hovering position with controller in webVR

Hi, i'm also curious what would be a good solution. I think a 'work around' can not be a serious option in this case. I try to get my head around why this is happening etc... During 'beta testing' the 1.20 version we found this issue when i was testing with the 'moving hotspots'. I'm sure it is on Klaus' list. Jerome, can you tell how you did the screen recording of the oculus? Tuur

Thursday, October 17th 2019, 10:27pm

Author: Tuur

Password Plugin

Hi, I don’t have or do ptp stuff, but i think yes. You need to go into your code though. It is opensource, so you can alter to your needs. Tuur

Wednesday, October 2nd 2019, 1:23pm

Author: Tuur

issues with changing video resolution since 1.20

Hi, i find problems with my video controlbar. With 1.19pr16 it is working good, but with 1.20 i get warnings: [.WebGL-0x7f959d03d400]RENDER WARNING: texture bound to texture unit 0 is not renderable. It might be non-power-of-2 or have incompatible texture filtering (maybe)? What can cause this? It happens only when i change the video quality/resolution dynamically. I also see this happening when i change quality here: https://krpano.com/releases/1.20/viewer/…o/videopano.xml Tested on Mac - chrom...

Monday, September 30th 2019, 3:41pm

Author: Tuur

dollhouse_view action?

Hi igor, you should look better it is at line 607. Source code 1 2 3 4 5 <action name="dollhouse_view"> lookto(270,50,90,default,true,true); tween(view.oz|view.tx|view.ty|view.tz,calc(''+1200+'|'+image.ox+'|'+image.oy+'|'+image.oz)); set(control.invert,true); </action> Hope it helps, Tuur

Sunday, September 29th 2019, 4:51pm

Author: Tuur

Help Me to add Sound Effect when User Click Hotpot icon

Hi, here a simple example with sound and graphics. https://www.virtualtuur.com/krpano/120/examples/sound/1/ https://www.virtualtuur.com/krpano/120/e…ound/1/tour.xml always preload your sounds like this Source code 1 2 3 <action name="PrepareSounds" autorun="onstart"> preloadsound(sound/explosion.wav); </action> and onclick on hotspot Source code 1 playsound('auto',sound/explosion.wav); don't forget the soundinterface Source code 1 2 3 4 5 6 7 8 9 10 <plugin name="soundinterface" keep="true" url=...

Thursday, September 26th 2019, 3:59pm

Author: Tuur

limitview and stereo

Hi, did you try limitview="fullrange" (?) Tuur

Tuesday, September 17th 2019, 2:04pm

Author: Tuur

Simple math operation bug ?

Hi, strange.. seems a bug to me. i also find it strange that bgroundedge gets egg shape sometimes. https://www.virtualtuur.com/krpano/120/bugs/stagescale/ Tuur

Tuesday, September 17th 2019, 11:17am

Author: Tuur

Tweening layer scale is shaky

Hi, i can confirm indeed. You use 1.19pr16 but in 1.20 it seems also doing this. When i swap width and height, so height prop and tweening width it seems to go smooth. Also when i make the browser bigger or fullscreen it seems to go smoother. strange.. Tuur

Monday, September 16th 2019, 10:57pm

Author: Tuur

Tweening layer scale is shaky

Hi, can you show some bare bone code or example? I just tried a bit but seems quite smooth to me. Tuur

Friday, September 13th 2019, 6:13pm

Author: Tuur

Play WITH ME - Drums in 360˚ - V2

Maybe i should not share this kind of stuff... (unsure) Hardly worth the effort. For myself i like it though. Makes me aware of all the tools we could use to communicate, audio reaction time in this case. And keep it just by bare bone tech examples when i find problems. I go focus on something else. Tuur

Friday, September 13th 2019, 11:00am

Author: Tuur

Play WITH ME - Drums in 360˚ - V2

Quoted i just have a small bamboo xylophone to use if i would try it again yes please! Could be great fun. I have also lots of instruments.. let me think. Tuur

Friday, September 13th 2019, 10:28am

Author: Tuur

Play WITH ME - Drums in 360˚ - V2

Yes i remember that. Was nice! We did sort of the same thing seperate from each other. You need also to make a new one. I will ooptimize mine a bit more, i code and loading time/order. Tuur

Thursday, September 12th 2019, 2:08pm

Author: Tuur

krpano 1.20

Hi Klaus, Quoted from "klaus.krpano" But I have got your reports about swapped left/right chancels on Mac and the bad stereo-location in Chrome and already started looking for solutions. I'm thinking about a kind of 'simple' 3D mode - where not the browser controls the 3D sound, instead the soundinterface will internally use a simple 2D-left/right panner to simulate the 3D direction. This way it should definitely work everywhere. I would be very pleased with something like these 2 options.. Or w...

Thursday, September 12th 2019, 9:05am

Author: Tuur

Play WITH ME - Drums in 360˚ - V2

Hi, Yes a recording.. i’ll have a try. Was fun making this little tech study. I think i will add html5 audio plugin from our friends for panning. Tuur

Wednesday, September 11th 2019, 6:26pm

Author: Tuur

Play WITH ME - Drums in 360˚ - V2

Hi, In 2010 i made a 360 drumset that was playable. Now since krpano 1.20 the reaction time of the soundinterface is back as it was in flash. So i made version 2 to investigate a bit on the new soundinterface. https://www.virtualtuur.com/krpano/120/sound/drums/ The behaviour depends on the power and speed of your computer. You might experience clicks when using the loops. That means your system has not quick enough access to the sounds. For me on my macbook pro 2015 it seems to work quite good, ...

Wednesday, September 11th 2019, 2:36pm

Author: Tuur

typewriter with sound

Quoted The musician in you runs wild .. also yes .. https://krpano.com/forum/wbb/index.php?p…79476#post79476 and the puzzler .. too many idea's... But nobody seems to need any custom coding these days... I see mostly, the same trick all the time. I hope i can get my head up Tuur