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1

Tuesday, July 12th 2011, 11:37pm

Need advice re panos for mobile devices

I have been trying unsuccessfuly to generate an HTML5 multires pano from a large cylindrical pano tif file. It all works very well in Flash but an iOS simulator says "FATAL ERROR: No iPhone/iPad/iPod/HTML5 images available!"

Ordinary (spherical) panos work really well on my iOS simulator, but I want to enable some gigapixel images for viewing on portable devices.

What are the constraints on generating iOS-compatible panos?

2

Wednesday, July 13th 2011, 12:10am

See this page

www.Krpano.com/iphone

The possibilities compared to Flash are limited. It's only possible to use cubical pano images.
A triangle based 3D rendering, which would allow things like Fisheye / 'Little Planet' projections, spherical / cylindrical and partial panos is not possible with the CSS 3D transforms. Maybe there will be more possibilities in future when some real 3D graphics APIs (like WebGL) become available.