iPad interface for krpano tours (MAC droplet added)

  • Oh, and I also wanted to add that this interface is the perfect companion to present a tour locally on your iPad with Goodreader, just because it has a built in fullscreen/window option which allows you to resize the screen and access the Goodreader menu. Those who use GR will know what I'm talking about.

  • Hello!

    Hotspots support buildin gotoscene action and showimage action,
    if you set toscene attribute then hotsopt will call gotoscene action
    if you set imageurl then hotspot onclick will call buildin showimage action
    Count of hotspot is inlimited. And you cann ad your custom hotspots, and you can set your own onclick action as you want.

    You can change mouse mode (grab and drag or click and move) in setting as you want look here https://krpano.com/docu/xml/#control
    you will find this node in settongs.xml in skin folder

    Yes it works on PC with flash same as in HTML5

    Yes you can change graphics, and i even can send you PSD files.


    Regards Andrey *thumbup*

  • Hi!
    To switch button state use _button_switched(bttn_name,state);
    so for thumbs it's _button_switched(_thumbs_open,false);

    Quote

    - The openfullscreen button doesn't work for me :'(

    Where? what did you mean doesn't work (please describe)

    Regards
    Andrey *thumbup*

  • Hi again ^^
    I've been looking for the _button_switched(_thumbs_open,false); part code in the different xml,
    but it's already settled like this but the thumbs stills appear at tour start.
    Can you tell where in the code I have to change it please ?

    For the openfulscrren button, it actually works to exitfullscreen but not the other way.
    I'm using a lightbox to launch the tour, maybe it comes from that but I'm not sure cause the right click openfullscreen on the tour works.

    Thanks again for helping and what a great job you did here ^^

    Regards.

  • Hi! Yomas
    find and replace this

    action name="_interface_build"
    .....
    _button_switched(_thumbs_open,true);
    .....
    /action

    to this

    action name="_interface_build"
    .....
    _button_switched(_thumbs_open,false);
    .....
    /action

    In both layout xmls (layout.xml and layout_phone.xml)

    Regards
    Andrey.

    PS

    Quote

    Nice to begin to find choice for iOs devices.
    Thanks. Keep on.. *thumbup*

    Thanks esys

  • Hello!
    Nice to see it worked *smile*

    I see that in your tour gesture on control panel not workin, it mean you change _button_switched(_thumbs_open,true); in ongestureup="_button_switched(_thumbs_open,true);"

    So, you change it not in right place *wink*
    So, find action with name="_interface_build"
    and change _button_switched(_thumbs_open,true); there to false.
    BTW - bring back ongestureup="_button_switched(_thumbs_open,true);" *wink*
    Then you can open thumbs by tap and slide up on control bar.

    Regards
    Andrey *thumbup*

    PS - if it not help (but it must help) contact me mail @ atlas-is.ru i will send you layout.xml and layout_ihpone.xml corrected.
    One more way to close thumbs on tour start
    add to krpano onstart="delayedcall(1, _button_switched(_thumbs_open,false););"
    it will hide thumbs after 1 sec

  • Hi dfarjoun,

    there is no mouseover on iDevices ;) And a markup on the visited thumbs is really easy to do by yourself. Just add a plugin to the specified scene-thumb via onclick- or onload-action and set it to keep=true. No offense, but I think Andreys iPad-Interface is pretty cheap for what you get already!

    Best regards
    Nupsi

  • Hi Nupsi,

    It's not the price itself, it's the overall functionality for my needs. I design and "program" (i'm a beginner programmer) my own tours, but it's an interesting tool to make fast delivery of non customized tours.

    You can visit some of mine here, here and here.

    On Idevices we can't have mouse over (of course *tongue* ), but on flash we do. The tour is for all usages. IDevices could only ignore those "mouse over" coding.

    Don't know if I'll be capable to make this visited thumbs coding, but i'll give it a try when possible.

    Thanks for your time!
    Daniel

  • Hi!
    you can add onhover event to thumbs
    automaticaly generated thumbs (each thumb) is a plugin with name
    %1_thumbs_%2 where %1 - thumbs plugin name %2 - number (from 0 to count-1 of thumbs)
    so, code

    for(set(i,0), i LT plugin[%1].thumb.count, inc(i),
    txtadd(_name,%1_thumb_,get(i));
    set(plugin[get(_name)].onhover,show_description(get(_index)););
    );
    note! - use this after _thumbs_build();

    each plugin has _index attribute and your show_description might looks like this

    action name="show_description"
    showtext(get(scene[%1].description));
    /action

    You can use this trick for set any propperties or changes for thumb plugins.
    You even can mark visited use %1_thumbs_%2 name of plugin

    Regards
    Andrey *thumbup*

  • Hi Andrey,

    I’ve buy the Interface
    Framework.
    First my compliments for this great work and a nice price.
    *thumbsup*

    For everyone working with krpano is this a great solution/help. *thumbsup*

    perfect, Andrey do more of those great help. *thumbsup*
    Thank you. *thumbsup*

    Prettige feestdagen en een voorspoedig 2012 (dutch).

    Wilsan *wink*


  • Never mind. I used a different credit card and it worked fine.

    Edited once, last by andrew22222 (December 29, 2011 at 7:41 PM).

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!