Large tiles possible if leaving out top and bottom?

  • Hi there,

    I'm developing a tour that has an object pano it. I want that in as large as possible a resolution to show on HTML5 too, so I'll just chuck all my image frames into PTGui and spit out an equirectangular file that equally spaces the images along the horizon. I then convert to cube face and then simply limit the field of view to the resulting width of one frame (360 / num_frames). Together with a mod of the default object pano template this works really well. Except for the resolution -- the more frames I have, the smaller the resolution of course.

    Now, with this technique, however, I don't need the top and bottom cube face, so I just leave these two "useless" cube faces out (and tell KRpano not to complain by using showerrors="false"), but does that mean I can acutally safely use larger cube faces for the remaining 4 assuming that no memory is used for the missing top and bottom faces, or is that not the case?

    What's your thoughts on this?

    Thanks,

    Florian

  • Hi,

    Now, with this technique, however, I don't need the top and bottom cube face, so I just leave these two "useless" cube faces out (and tell KRpano not to complain by using showerrors="false"), but does that mean I can acutally safely use larger cube faces for the remaining 4 assuming that no memory is used for the missing top and bottom faces, or is that not the case?

    when you additionally also use <display html5rendermode="2" /> - yes, then it might work (but that needs to be tested on real devices of course..)

    best regards,
    Klaus

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