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1

Sonntag, 17. Juni 2012, 18:58

Strange distortion with view.fisheye

Hi!
Straight lines look like a sine wave. It is normal for view.fisheye?
Look at the picture:

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Beruf: Virtual Tours - Photography - Krpano developer

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2

Montag, 18. Juni 2012, 08:20

Flash 10 enabled?
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3

Montag, 18. Juni 2012, 10:43

Yes

<display fps="60"
flash10="on"
movequality10="HIGH"
stillquality10="HIGHSHARP"
/>

4

Montag, 18. Juni 2012, 16:41

The flash10 renderer does not affect the view when view.fisheye != 0. The only thing you can do is set display.details to a value higher than 16, at the expense of performance.

5

Mittwoch, 20. Juni 2012, 08:58

Hi,

when using fisheye or stereographic distortion then the image surface needs to be made 'curved', but technically it's only possible to draw 'flat' surfaces with an acceptable performance, so to draw that curved surface, it need be t0 split/subdivided into many small flat surfaces.

And the number of these small flat surfaces define the accuracy of the rendering and also affect the rendering performance:
- the more faces - the more accurate but also slower
- the fewer - the inaccurate but therefore faster
So it's a balance what to use.

In krpano this processed can be controlled by the display.details setting.

e.g. try: (or even higher values)

Quellcode

1
<display details="32" /> 


For testing you can play interactively with that setting by using the options plugin.

Best regards,
Klaus