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101

Mittwoch, 10. April 2013, 19:26

Hi,

actually i'm testing in firefox on windows.
but it must work inhtml5 and on surface/win8.

firefox always has played my mp3s in tours.

funny enough, when i created the tour with 1.15 and used the updater tool it also works in 1.16.1.
but i can assure you that i more then triple checked the codes before because i first thought i had made a typing error or such.
That sounds that you are seeing the HTML5 version.

Note - the in 1.16 version the 'NORMAL' droplets have set html5=prefer by default in the html file.
With that setting the HTML5 viewer will be used by default when possible.

And by using the update tool only the viewer files will be updated - the html file and its html5 embedding setting will keep the same, so in this case probably the Flash version was used.

To know which version you are currently seeing make a right click and see - e.g. Flash:



or HTML5:



For HTML5 Firefox support, it would be necessary to provide the sound file also in a different format, e.g. Ogg Vorbis.
The xml call to play the sounds would look like this:

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playsound(bg, 'sound.mp3|sound.ogg');

Best regards,
Klaus

102

Donnerstag, 11. April 2013, 09:25

re

i'm using the last version 1.16.1

little bug found: in tour.xml , with both option on true

Quellcode

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2
                       thumbs_dragging="true"
	               thumbs_onhoverscrolling="true"


dragging option will not work on tablets (ios,android). it works only on pc and smartphone.
i must set onhoverscrolling="false" to get thumbs dragging on tablets too...

103

Donnerstag, 11. April 2013, 10:00

Hi,

little bug found: in tour.xml , with both option on true
thumbs_dragging="true"
thumbs_onhoverscrolling="true"
Thanks for this note!

The reason is this code in the vtourskin.xml - when the onhoverscrolling setting is enabled, then the dragging will be disabled:

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2
3
4
if(skin_settings.thumbs_onhoverscrolling,
    set(layer[skin_thumbs].draggable, false);
    set(layer[skin_thumbs].onhover_autoscrolling, true);
  );


But that isn't good for touch devices of course.
Here a fix that checks if the device is a touch-device before disabling the dragging control:

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1
2
3
4
if(skin_settings.thumbs_onhoverscrolling,
    ifnot(device.touchdevice, set(layer[skin_thumbs].draggable, false));
    set(layer[skin_thumbs].onhover_autoscrolling, true);
);


That vtourskin.xml fix will be included in the next release.

Best regards,
Klaus

104

Donnerstag, 11. April 2013, 13:45

Is it correct that I have no (right click) context menu in Chromium on Linux when I type ?html5=prefer behind the url?

105

Donnerstag, 11. April 2013, 18:17

Is it correct that I have no (right click) context menu in Chromium on Linux when I type ?html5=prefer behind the url?
I have tested Chrome and Firefox in Ubuntu and there the contextmenu was working fine.
Basically the contextmenu should work in every HTML5 browser that sends the "contextmenu" event on right-click...

Best regards,
Klaus

jschrader

Fortgeschrittener

Beiträge: 237

Wohnort: Bavaria, Germany

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106

Donnerstag, 11. April 2013, 20:59

That sounds that you are seeing the HTML5 version.

Note - the in 1.16 version the 'NORMAL' droplets have set html5=prefer by default in the html file.
With that setting the HTML5 viewer will be used by default when possible.

Yes, you were right Klaus.
As soon as I had deleted the html5=prefer it worked as expected.

107

Freitag, 12. April 2013, 00:47

Ipad - Bingmaps not active while in autorotate

Tried the new 1.16 update. All worked great except of the bingmaps plugin on ipad. When the scene is autorotating user cant use the map. Not same behavior with previous version.

Douglas Rhiner

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108

Freitag, 12. April 2013, 02:23

loadscene vars Bug maybe?

Klaus,

I have an element of an action that loads a scene and sets the lookat parameters via variables.

delayedcall(1, loadscene('sc%2',view.hlookat=%3&view.vlookat=%4,MERGE,BLEND(3)); );


When this is called via HTML5 ( :"prefer") it seems that the view.vlookat parameter is not evaluated.
The vlookat heading that is "kept" from the previous scene is used but the hlookat parameter is evaluated as expected.
When it is called via Flash (html5 :"never") it works as expected.

I have a trace immediately following the delayed call to see if the variables are being passed, and they are. *confused*

I think it has to do with the '&' separating the view parameters. Substituting a straight '&' breaks the XML as expected.

Here is the action in it's entirety.....


<action name="gotrans">
js(transStart());
stopsceneaudio();
set(hotspot.enabled,false);
set(autorotate.enabled,false);
plugin[trans].playvideo(%SWFPATH%/player/media/%1.mp4);
set(plugin[trans].visible,true);
delayedcall(1, loadscene('sc%2',view.hlookat=%3&amp;view.vlookat=%4,MERGE,BLEND(3)); );
trace('trans',%3,%4);
</action>

109

Freitag, 12. April 2013, 09:47

Hi, Klaus!
small bug in "if" condition:
for example

set(a,'0:05');
set(b,'0:07');
if(a == b, showlog(true);trace(a = b); ); true
we will se a = b in trace.
but if i set
set(a,'1:05');
set(b,'1:07');
then all is ok
if(a == b, showlog(true);trace(a = b); ); false

we will see nothing

and one more thing
if I set(a,'0:123'); then if a == 0 will be true

Hope you will fix this bug
Regards
Andrey
VRAP - desktop VR content player based on krpano.
Common tasks in one place in one click! Discussion thread
DOWNLOAD for MAC
DOWNLOAD for WIN

110

Freitag, 12. April 2013, 09:54

Hi,
Tried the new 1.16 update. All worked great except of the bingmaps plugin on ipad. When the scene is autorotating user cant use the map. Not same behavior with previous version.
Can you please show an example?
If tested bingmaps with autorotate on an iPad now and don't see a problem...
And normally these two things don't have a relation...


I think it has to do with the '&' separating the view parameters. Substituting a straight '&' breaks the XML as expected.
This is a bug and will be fixed in the next release.
See also here:
variables in the command LOADSCENE

Best regards,
Klaus

111

Freitag, 12. April 2013, 10:42

Hi,
Hi, Klaus!
small bug in "if" condition:
for example

set(a,'0:05');
set(b,'0:07');
if(a == b, showlog(true);trace(a = b); ); true
we will se a = b in trace.
but if i set
set(a,'1:05');
set(b,'1:07');
then all is ok
if(a == b, showlog(true);trace(a = b); ); false

we will see nothing

and one more thing
if I set(a,'0:123'); then if a == 0 will be true

Hope you will fix this bug
Thanks for these examples!
Yes, they need to be fixed of course!

Edit: a quick analyses shows that the problem here is the internal number-type detection - values like '9:999' were (wrongly) detected as number and then compared as numbers (e.g. 0 == 0, 1 == 1 and 0 == false) and so leads to these wrong results...

Best regards,
Klaus

112

Freitag, 12. April 2013, 13:27

Hi,
Can you please show an example?
If tested bingmaps with autorotate on an iPad now and don't see a problem...
And normally these two things don't have a relation...

Yes you can see here. In Ipad i cant use the map unless i interrupt the autorotate function.


*sorry
link here

Quellcode

1
http://www.greecevirtual.gr/panoramic/kos/kos_island_new/tour.html

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »daddynick« (12. April 2013, 15:17)


113

Freitag, 12. April 2013, 15:04

Hi,
Can you please show an example?
If tested bingmaps with autorotate on an iPad now and don't see a problem...
And normally these two things don't have a relation...

Yes you can see here. In Ipad i cant use the map unless i interrupt the autorotate function.


where? there is no link...
i tested bing map with autorotation on iPad3 and it works fine...

114

Freitag, 12. April 2013, 21:13

krpano 1.16.2

Hi,

there is a new minor update for version 1.16:
krpano 1.16.2

It fixes several bugs - updating is strongly recommended - all details about the update here:
Release Notes 1.16.2

Best regards,
Klaus

Johannes

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Wohnort: South Africa

Beruf: Photographer

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115

Samstag, 13. April 2013, 21:52

krpano 1.16.2 released

I get this error when using your new version USE VTOUR NORMAL BATCH FILE ...IE and Chrome i get error but Firefox Fine

http://docs.google.com/file/d/0BzzRduV5x…dit?usp=sharing
Johann Victor.
Virtual Tour Photographer.
http://www.virtualtours360.co.za/
http://virtualtourphotographer.net

+27828552611

116

Sonntag, 14. April 2013, 01:14

HTML5 and Firefox 20

Hi all,

I have a strange behavior with FireFox 20.0 and Windows 7. When I disable (temporary) the Flash plugin, in browser appear this message. In Mac with the same version of FireFox, it works fine.

"ERROR:
Adobe Flashplayer 10.1 (or higher) or a
HTML5 Browser with CSS 3D Transforms or WebGL support are required!"


Also, if I try this example: http://krpano.com/docu/html5/comparison.html (without Flash plugin active) this is screenshot. Why FireFox 20 does not support HTML5 version ...???

Thanks, Marco





Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »mastucc« (14. April 2013, 01:31)


117

Sonntag, 14. April 2013, 12:25

Hi,

I get this error when using your new version USE VTOUR NORMAL BATCH FILE ...IE and Chrome i get error but Firefox Fine

http://docs.google.com/file/d/0BzzRduV5x…dit?usp=sharing
In Chrome and IE10 the loading of local (=file://...) xml files is not allowed for security reasons by the browser (HTML5).
The Flashplayer itself doesn't have that restriction.

I'm already preparing a detailed documentation and a small tool specially for that topic to show how to test HTML5 locally in all browsers.


Why FireFox 20 does not support HTML5 version ...???
Firefox itself supports HTML5 of course, but it your case that means your graphics hardware or graphics drivers are not supported (or black-listed) by Firefox. HTML5 works only with hardware accelerated graphics. Just as note - with the default html5=prefer embedding setting the Flash version will be loaded in this situation.

Open this url - about:support - in Firefox - there you can see if Firefox using the GPU (GPU accerlated windows) and if WebGL is available.

Ways to let Firefox using the GPU would be:
  • either updating the graphic card drivers - via Windows Update or probably better by downloading the latest driver directly from the graphic card manufacturer

  • or trying to force Firefox to use the GPU:
    1. enter the url - about:config - in Firefox
    2. enter 'webgl' in the search/filter field
    3. enable the webgl.force-enabled setting by double clicking it (set to true)
    4. restart the browser and try viewing the pano again
    5. if still not working:
    6. enter 'layers' in the about:config search/filter field
    7. enable the layers.acceleration.force setting by double clicking it (set to true)
    8. restart the browser and try viewing the pano again
    9. if still not working - sorry, then there is probably no way to let Firefox use your graphic card

More informations about Firefox and its GPU acceleration here:
https://wiki.mozilla.org/Blocklisting/Bl…raphics_Drivers

Best regards,
Klaus

118

Dienstag, 16. April 2013, 10:57

Thank you for your valuable information *smile*
Marco

Birdseye

Schüler

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Wohnort: De Haan

Beruf: Freelance Photographer

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119

Mittwoch, 17. April 2013, 15:47

textfield problem

I have a problem with the intro textfield in version 1.16.2.

Till 1.16.1 everything worked fine (see pic.)
http://www.360vt.be/error/v1_16_1.jpg


But with version 1.16.2, the textfield is just a tiny square (see pic)
http://www.360vt.be/error/v1_16_2.jpg

I think it's caused by the tour.swf file because when I copy the tour.swf from the 1.16.1 version, it works normal.

Any solution for this?

Yvan

120

Mittwoch, 17. April 2013, 16:22

Hi,
Till 1.16.1 everything worked fine (see pic.)
http://www.360vt.be/error/v1_16_1.jpg


But with version 1.16.2, the textfield is just a tiny square (see pic)
http://www.360vt.be/error/v1_16_2.jpg
How do the same look in the HTML5 version?
Was HTML5 working before?
Do you use xml entities in the textfield text?

Best regards,
Klaus