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This post has been edited 1 times, last edit by "klaus.krpano" (Feb 14th 2015, 10:34am)
I had to wait more than 3 months for it, but the waiting was it worth - it's an awesome device!
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I'm drooling here. Hope to be able to get one
I would yes, definitely!
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Could you give us some more informations about the Oculus Rift itself, Klaus?
Is it worth the price?
The weight is absolutely no problem at all, it feels rather light than heavy.
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How heavy does it get after a while?
The tracking itself is very exact and very good working, the bigger problem here is the latency. When it gets to high, fast head moves can feel irritating.
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How exact is the head tracking?
Yes, of course, I think I have downloaded and tested already more than 20-30 different demos for the rift, but one of the best demos is already the default Oculus SDK Demo (Tuscany) - it already shows what is possible and the experience with it is very impressive.
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Did you already test it with other apps/games than krpano?
Sorry, but I can't answer that, I have never shoot or stitched a stereoscopic (not stereographic) pano by myself, but it seems shooting and stitching is a bit more complex here.By the way, to make the stereographic panos, we just have to make the same pano with a little displacement ?? About 20 cms ?? Or there's any special workflow ??
Not with the current setup, loading and playing two video streams at the same time might be difficult to sync. Eventually later with a special version and only one video stream, but then when the resolution will be probably a bit low - e.g. when putting two full spherical videos side by side into one 1920x1080 full hd video, that would be only 960x1080px per pano which equals a roughly a cube-side resolution of only 306x172px and this is very low, probably too low...Would it be possible to use it with video 360 ?
I think the biggest problem at the moment is the resolution, the Developer Kit has only 1200x800 - that would need to be MUCH higher. It will be interesting to see that the final Oculus Rift will offer here.
Sorry, but I can't answer that, I have never shoot or stitched a stereoscopic (not stereographic) pano by myself, but it seems shooting and stitching is a bit more complex here.By the way, to make the stereographic panos, we just have to make the same pano with a little displacement ?? About 20 cms ?? Or there's any special workflow ??
Not with the current setup, loading and playing two video streams at the same time might be difficult to sync. Eventually later with a special version and only one video stream, but then when the resolution will be probably a bit low - e.g. when putting two full spherical videos side by side into one 1920x1080 full hd video, that would be only 960x1080px per pano which equals a roughly a cube-side resolution of only 306x172px and this is very low, probably too low...Would it be possible to use it with video 360 ?
Beside of this - I don't know if recording stereoscopic pano videos is possible...
Best regards,
Klaus
Hi Klaus,Not with the current setup, loading and playing two video streams at the same time might be difficult to sync. Eventually later with a special version and only one video stream, but then when the resolution will be probably a bit low - e.g. when putting two full spherical videos side by side into one 1920x1080 full hd video, that would be only 960x1080px per pano which equals a roughly a cube-side resolution of only 306x172px and this is very low, probably too low...
Beside of this - I don't know if recording stereoscopic pano videos is possible...
I haven't tried playing pano videos yet, but technically loading and playing two video streams is bad. There is no guarantee for sync.Can you explain further how bad the lag when playing a 360 video with the new script?
Great panos! I like the 'traktor.xml' oneI got my Oculus Rift yesterday and played around with some of my panoramas:
http://www.panotour.at/panos/oculus
I have no examples for such yet, but it's the normal krpano viewer, so all possibilities are there - using distorted hotspots to load others panos should work fine - the only thing is that this need to be done 'indirectly' via Javascript to load the same pano in both viewers.Now I need some hotspots to link the panoramas together. Maybe with a joystick or a controller. Or even with the keyboard and mouse.
Do you have already some code for that?
This post has been edited 3 times, last edit by "odysseyjason" (Aug 29th 2013, 9:51pm) with the following reason: spelling,grammer
What exactly do you mean with 'without success' - too slow rendering?
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I've been trying to setup the oculus in a mac mini without succes, it has the especifications below :
Not necessarily - regarding to some tests on the web the Gefore 320M isn't a very good GPU (and it uses system-memory) and the GPU is the most important thing here, 2GB RAM is also a bit few...
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2.4GHz Intel Core 2 Duo/2 GB DDR3 SDRAM (PC3-8500)/320 GB HD/SuperDrive/GeForce 320M/AirPort & Bluetooth Built-in
Should it be possible to make it work ?