Got myself a bit of a problem here with the multi resolution version. I'm using it to display a floor plan of a museum with clickable hotspots that I had hoped would show regular 360 degree images. I can get a preview to show bit that's it.
This hot spot is on the multi res
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Quellcode
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<hotspot name="hs1" url="skin/vtourskin_hotspot.png"
ath="-0.035077" atv="0.221943" width="47" height="47" onclick="loadscene(scene1, null, MERGE, BLEND(2));"
/>
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and here's the scene it's loading
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Quellcode
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<preview url="../../../panos/south/01/preview.jpg" />
<image>
<cube url="../../../panos/south/01/p_%s.jpg" />
<mobile>
<cube url="../../../panos/south/01/m_%s.jpg" />
</mobile>
<tablet>
<cube url="/../../../panos/south/01/m_%s.jpg" />
</tablet>
</image>
</scene>
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As mentioned the preview is being displayed but none of the tiles will load either on the desktop or the iPhone/iPad simulator.
I'm only using the multi res so I can display the flat floor plan and have no real reason to make the other 20 multi res as they are fine as they are.
Is it currently possible to mix HTML mutlires with regular html5 viewing or perhaps it's the
../ part that isn't going down very well?
I'm using
MAKE PANO (MULTIRES) droplet.bat for the floor plan then the rest is just regular scene code
Thanks,
Andrew