Many thanks, Klaus.
I have been playing with different settings for maxmem, and have found that when viewing on my iPad a pano with a tile size of 650 x 650 pixels and levels of 650, 1300 and 2600 any setting of maxmem less than 48 results in the top level switching back to the 1300 level.
I am reluctant to set maxmem to 48, however, as I am sure you have reduced the default value for ios to 40 for very good reasons, and the last thing I want is for a visitor's Safari to crash while viewing my work - that's a sure way to make certain they don't return!
So before I start playing with reducing the level sizes is there anything else I have missed which would help to reduce the memory usage, please? If not, what from your experience would be the optimum tile and level sizes for a multiresolution pano to be viewed on the iPad? For this particular pano I have set a minimum DFOV of 60, and I find a level of 2600 gives a lovely sharp result.
Would a tile size of 512 help, for instance? Does it matter from a memory point of view if the level sizes are not exact multiples of the tile size? Would having just two levels, say 1300 and 2600 be better or worse?
Sorry, several questions there, but I am far from being an expert in these technical matters, so any help would be much appreciated!
Kind regards
Andrew