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Tuur

Sage

Posts: 3,071

Location: Netherlands

Occupation: Krpano custom coding / Virtual Tours / Photography / Musician / Recording engineer

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81

Tuesday, October 14th 2014, 1:50pm

I would strongly advice to get one of those Dive headsets instead of cardboard.
http://www.amazon.de/SHOOGEE-BRILLE-DIVE…H7X64D431X8E6YB

then you can have hands free!
also on amazon US

Tuur *thumbsup*
http://www.virtualtuur.com
Skype:studiotuur

Tuur

Sage

Posts: 3,071

Location: Netherlands

Occupation: Krpano custom coding / Virtual Tours / Photography / Musician / Recording engineer

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83

Thursday, October 16th 2014, 11:55am

Yes of course..
But that one is for christmas *thumbsup*

Tuur *thumbsup*
http://www.virtualtuur.com
Skype:studiotuur

84

Friday, October 17th 2014, 11:50pm

Have you seen this, Klaus?

https://www.leapmotion.com/product/vr -> https://developer.leapmotion.com/gallery/tags/vr

Now this would be absolutely killer. Do you think krpano could/will support this?

Posts: 11

Location: London

Occupation: Photographer

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85

Friday, October 31st 2014, 11:36am

Has anybody had any success trying to build a VR viewer for 360 video with the latest developments for HTML5 video in krpano 1.18?

I didn't know whether Klaus' 'workaround' for iphone meant that it will be impossible to create a second viewer for viewing 360 video with Cardboard/Oculus Rift/Dive etc.

86

Friday, November 14th 2014, 12:39am

samsung + Oculus 360 3D Camera

This post has been edited 1 times, last edit by "hermas" (Nov 14th 2014, 8:08am)


87

Monday, November 17th 2014, 8:22am

Hi,

the krpano Stereoscopic 3D examples have been updated:
http://krpano.com/stereo3d/#top
  • A developer named CodingCooky had made a new NPVR plugin that works with the latest Oculus Rift Runtime - that means this NPVR plugin works with the DK1 and the DK2. Get the new plugin here: https://github.com/CodingCooky/npvr/#npvr
  • The krpano Oculus Rift examples were extended to support DK1 and DK2 by detecting which device is used and adjusting automatically the view setting accordingly.
  • Additionally there are new Mobile-VR examples/templates for viewing stereoscopic panos on mobile devices that have gyro-support (iOS or Android Chrome are recommended here).
  • The download example have been rebuild and improved for easier usage. The download includes now a tour with hotspots with a looking-at-navigation.
  • Btw - please note - this is still only a quick 'temporary' solution for VR - there will be be later a krpano version with direct stereoscopic support where only one viewer will be required and where it will be possible to switch anytime between normal and VR mode.

Best regards,
Klaus

jordi

Intermediate

Posts: 425

Location: Barcelona

Occupation: creating ideas & coding them

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88

Monday, November 17th 2014, 8:49am

Btw - please note - this is still only a quick 'temporary' solution for VR - there will be be later a krpano version with direct stereoscopic support where only one viewer will be required and where it will be possible to switch anytime between normal and VR mode.
That quick temporary solution is already impressive, but GREAT to hear that extra support !!
Do you think it's going to be possible to use it with video360 ?
everpano.com smart virtual tours

89

Monday, November 17th 2014, 8:59am

Do you think it's going to be possible to use it with video360 ?
The current/temporary solution - No, because syncing two video streams will not work.
The final solution - Yes, by using one (stereoscopic) video stream.

jordi

Intermediate

Posts: 425

Location: Barcelona

Occupation: creating ideas & coding them

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90

Monday, November 17th 2014, 9:40am

excelent !!
everpano.com smart virtual tours

Tuur

Sage

Posts: 3,071

Location: Netherlands

Occupation: Krpano custom coding / Virtual Tours / Photography / Musician / Recording engineer

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91

Monday, November 17th 2014, 2:00pm

Hi,

i tried some but i have not a single clue how to install the new npvr plugin on my mac.
Tried some with 'Wine'... no clue at all.
Maybe someone can write a short and clear step by step TuT to do this?

Tuur *thumbsup*
http://www.virtualtuur.com
Skype:studiotuur

92

Tuesday, November 18th 2014, 2:27pm

i tried some but i have not a single clue how to install the new npvr plugin on my mac.
Sorry, I just saw the new NPVR plugin is only available for Windows:
I don't know if there is a new/updated NPVR plugin for Mac available anywhere...

Tuur

Sage

Posts: 3,071

Location: Netherlands

Occupation: Krpano custom coding / Virtual Tours / Photography / Musician / Recording engineer

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93

Tuesday, November 18th 2014, 2:30pm

Ah ok.
I missed that.
Well, the old one still works on my dk1.
Tuur *thumbsup*
http://www.virtualtuur.com
Skype:studiotuur

jeromebg

Professional

Posts: 726

Location: Angers - France

Occupation: Photographer

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94

Friday, November 21st 2014, 2:04pm

Thanx a lot Klaus !
I just have a problem, I have the DK2 and use it with firefox, local it works perfect but when I try it online the rift_ipd is set to 63.5 like I was using a DK1 so I guess detection is not working ?
Why would it work local and not online ?

Thanx !

jeromebg

Professional

Posts: 726

Location: Angers - France

Occupation: Photographer

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95

Friday, November 21st 2014, 2:24pm

Oh and yes, I love the hotspot feature but I would like to be able to set the view.hlookat flag for each hotspot.
I tried this but it doesn't work :

Source code

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<hotspot name="spot1" style="hotspotstyle" ath="0" atv="5" linkedscene="defense-2" orientation="180"/>

	<style name="hotspotstyle" url="hotspot.png" scale="0.5" edge="top"
	       onloaded="if(side == right, set(ox,-2), set(ox,+2) );"
	       onclick="js_sync_call(do_hotspot_onclick, get(name), get(linkedscene), get(orientation));"
	       />

	<action name="js_sync_call">
		js( sync_call(%1(%2,%3,%4)) );
	</action>

	<action name="do_hotspot_onclick">
		tween(hotspot[%1].alpha, 0.0, 0.2, default, trace(do_hotspot_onclick - %1/%2/%3); loadscene(%2, view.hlookat=%3, MERGE, BLEND(0.5)); );
	</action>

jeromebg

Professional

Posts: 726

Location: Angers - France

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96

Friday, November 21st 2014, 2:51pm

Ok, solved, just forgot :

Source code

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	<action name="hotspot_in_focus">
	    if(hotspot[%1].infocus != true,
	        set(hotspot[%1].infocus, true);
	        tween(hotspot[%1].scale, 1.0, 2.0, default, if(side == left, js_sync_call(do_hotspot_onclick, %1, get(hotspot[%1].linkedscene), get(hotspot[%1].orientation)); ); );
	      );
	</action>

jeromebg

Professional

Posts: 726

Location: Angers - France

Occupation: Photographer

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97

Friday, November 21st 2014, 10:14pm

If you want to try your Google CardBoard or any HMD go and try those two virtual tours (thanx Klaus, great release !)

http://www.360images.fr/cardboard/louvre.html

http://www.360images.fr/cardboard/defense.html

And Oculus Rift version :

http://www.360images.fr/cardboard/louvrerift.html

http://www.360images.fr/cardboard/defenserift.html

This post has been edited 1 times, last edit by "jeromebg" (Nov 21st 2014, 10:26pm)


philkrom

Beginner

Posts: 35

Location: Montpellier France

Occupation: Zooomez cofounder

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98

Tuesday, December 9th 2014, 3:11pm

Where is the (new) npvr plugin ???

Hi everybody !

My Oculus DK2 works perfect, except if I try to read "oculus converted" panoramas that I have on this page : http://static.zooomez.fr/medias/oculus/ (some panoramas taken in Iceland, Olafur ! If you remember we met at Iceland2013)

It worked well with DK1 + NPVR plugin, and I have tried to install the new version of NPVR : the link on this page https://github.com/CodingCooky/npvr/#npvr "Download the repository.zip " doesn't work I get the message "Not found"... I have sent an email to the author, but no answer until now.

Does anybody has an idea ? Or already downloaded the file ?

I would be so happy *w00t*

Best regards, Philippe

www.zmz.fr
Philippe - Newbie in krpano code but very interested in everything about Oculus and VR devices *w00t*

Cofounder of the Zooomez project - zmz.fr - map on this link
If you want to support our project, please like our Facebook page *thumbsup*

99

Tuesday, December 9th 2014, 4:19pm

Hi,

use the 'Download ZIP' button on the right:
https://github.com/CodingCooky/npvr/

Here a direct link:
https://github.com/CodingCooky/npvr/archive/master.zip

Best regards,
Klaus

philkrom

Beginner

Posts: 35

Location: Montpellier France

Occupation: Zooomez cofounder

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100

Tuesday, December 9th 2014, 11:50pm

Doesn't work for me...

Thanks for your answer, Klaus ! But...
Hi,

use the 'Download ZIP' button on the right:

This is what I did a few days ago... But it doesn't work for me, I already get the message "NPVR required..." The npvr_64.dll date is november 8, I think it is the last version.
Same version, same problem, I don't understand why. *confused* I tried a lot of ideas, nothing works... *cry*
You wrote on your website

Note - this is only a temporary solution - there will be be later a dedicated krpano version with direct stereoscopic support (only one viewer with the possibility to switch anytime between normal and VR mode).

Do you have any idea of the release date of this (great/fantastic/amazing/.../...) future player ??? *thumbsup*

Best regards *smile* *smile* *smile* *smile* *smile*

Philippe
Philippe - Newbie in krpano code but very interested in everything about Oculus and VR devices *w00t*

Cofounder of the Zooomez project - zmz.fr - map on this link
If you want to support our project, please like our Facebook page *thumbsup*