Hi,
I am trying to create some embedded animations that work with the Oculus Rift.
Utilizing the code from Tuur here:
Example/Tutorial - Extract a Distorted Hotspot from any kind of Pano Image (with perfect pixel alignment)
I created
this test (
xml )
( Warning. Big files. No image optimisation yet. I'm just getting it to work)
The animation works fine in a desktop chrome (
Chromium WebVR Build ) but once you send it into VR mode the animations are not there.
It is just using distorted hotspots. Any one got any ideas about what is going wrong? I can't see anything in the release notes that state that it wont work.
Klaus?
Cheers
Mike