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Montag, 18. Mai 2015, 18:15

Help with animations not working in Oculus Rift (1.19 Pre-Release 2)

Hi,

I am trying to create some embedded animations that work with the Oculus Rift.

Utilizing the code from Tuur here:

Example/Tutorial - Extract a Distorted Hotspot from any kind of Pano Image (with perfect pixel alignment)

I created this test ( xml )

( Warning. Big files. No image optimisation yet. I'm just getting it to work)

The animation works fine in a desktop chrome ( Chromium WebVR Build ) but once you send it into VR mode the animations are not there.

It is just using distorted hotspots. Any one got any ideas about what is going wrong? I can't see anything in the release notes that state that it wont work.

Klaus?

Cheers
Mike
Visual Effects: www.phimedia.com
Virtual Tours : www.panotours.com.au