I guess if you are in zoom mode then very little movements would change many degrees in the pano, so you would get sick very easily...
Another thing would be that the gyro plugin recognize that if you are in zoom mode then movements are scaled down so you can move your head a lot without moving a lot of degrees, the problem here is that if you turn 360 degrees in real then you would not be in the same place as in the begining...
I'm not sure but I guess somehow making a zoom will useful and nice in some future...
Yep, that would be a nice addition! +1 for this feature request.
I'm back with another problem:
I am using this code
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<action name="goto">
mul(newdepth, depth, 2);
tween(depth, get(newdepth), 0.25);
tween(oy|alpha|rx, -400|0|45, 0.25, default, loadscene(%1, null, NOPREVIEW|MERGE|KEEPMOVING, BLEND(1)) );
</action>
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to load new scenes when clicked on an hotspot:
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<hotspot name="scene_galerie"
style="arrowspot"
ath="-66.1" atv="3.3"
rotate="70"
depth="10000"
onclick="goto(scene_galerie);" />
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And here's the scene to load:
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<scene name="scene_galerie" title="galerie" onstart="" thumburl="panos/kuchlerhaus/galerie.tiles/thumb.jpg">
<preview url="panos/kuchlerhaus/galerie.tiles/preview.jpg" />
<image prealign="0|180|0">
<cube url="panos/kuchlerhaus/galerie.tiles/pano_%s.jpg" />
</image>
</scene>
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I've got just two questions:
1. When the scene gets loaded, I get a black screen with still the VR ui active, but no error.
I am not able to understand why this happens.
This leads me to
2. Which is the best way to load scenes on a hotspot click in order to keep them working both in VR and non-VR?
In the examples folder (kuchlerhaus) the hotspots work only when VR is active.
Namasté.