Hi,
If mono-res is supported wouldn't multi-res be possible as well.
Possible - yes (when WebGL is available), but currently not implemented - a lot of additional code and time would be required for this.
Supporting it is planed (at least for version 1.20), but currently I'm working also on many other tasks, so this hasn't a very high priority yet (especially when the quality when using spherical will be lower compared to using cubical).
Best regards,
Klaus