Basically, you're right. Some mobile web browsers are still minor bugs (on android) in video360 mode. Luckily they are still developing.So in WebVR mode, nothing is perfect to get a stable full 4K resolution with 3D ambient sound.
For sure, the problem is not the sound plugin but the combination of browser, internal APIs, motion bitrate and online mode...
Basically, you're right. Some mobile web browsers are still minor bugs (on android) in video360 mode. Luckily they are still developing.So in WebVR mode, nothing is perfect to get a stable full 4K resolution with 3D ambient sound.
For sure, the problem is not the sound plugin but the combination of browser, internal APIs, motion bitrate and online mode...
These types of problems occur sometimes only in video mode 360, but 360 video its great trend so Google must fix this bugs soon.
Best regards
Piotr
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »jpdeglet69« (30. Mai 2016, 08:45)
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<hotspot name="play1" url="spots/play_button.png" scale="0.5" ath="-206.77988248917774" atv="5.06344523227781" visible="false" onover="tween(scale,0.4);" onout="tween(scale,0.5);" onclick="wait(1.0); set(hotspot[pause1].visible,true); set(hotspot[play1].visible,false); playHtml5sound2d(false, 1_welcome, sounds/1_welcome, 1.0, 1.0, true,,,,,,Html5Soundstop(1_welcome); set(hotspot[pause1].visible,false); set(hotspot[play1].visible,true) );" /> <hotspot name="pause1" url="spots/stop_button.png" scale="0.5" ath="-206.77988248917774" atv="5.06344523227781" visible="false" onover="tween(scale,0.4);" onout="tween(scale,0.5);" onclick= "wait(1.0); set(hotspot[play1].visible,true); set(hotspot[pause1].visible,false); Html5Soundpause(1_welcome)" /> |
Missed that requirement. Unfortunately, I tried that and it didn't fix it. Pause still is just starting another instance of the audio. You can view the example hereChange name of the sound 1_welcome to eg welcome_1 and let me know.
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<hotspot name="play3" url="spots/play_button.png" scale="0.5" ath="-173.74343657492275" atv="2.9597981567441973" onover="tween(scale,0.4);" onout="tween(scale,0.5);" onclick="set(hotspot[pause3].visible,true); set(hotspot[play3].visible,false); playHtml5sound2d(false, welcome_1, sounds/welcome_1, 1.0, 1.0, false);" /> <hotspot name="pause3" url="spots/pause_button.png" scale="0.5" ath="-173.74343657492275" atv="2.9597981567441973" visible="false" onover="tween(scale,0.4);" onout="tween(scale,0.5);" onclick="set(hotspot[play3].visible,true); set(hotspot[pause3].visible,false); Html5Soundpause(welcome_1)" /> |
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<hotspot name="play3" url="spots/play_button.png" scale="0.5" ath="-173.74343657492275" atv="2.9597981567441973" onover="tween(scale,0.4);" onout="tween(scale,0.5);" onclick="set(hotspot[pause3].visible,true); set(hotspot[play3].visible,false); trace('welcome_1_sound_loaded: ',get(welcome_1_sound_loaded));if(welcome_1_sound_loaded, Html5Soundpause(welcome_1, false), playHtml5sound2d(false, welcome_1, sounds/welcome_1, 1.0, 1.0, false, set(welcome_1_sound_loaded, true)));" />
<hotspot name="pause3" url="spots/pause_button.png" scale="0.5" ath="-173.74343657492275" atv="2.9597981567441973" visible="false" onover="tween(scale,0.4);" onout="tween(scale,0.5);" onclick="set(hotspot[play3].visible,true); set(hotspot[pause3].visible,false); Html5Soundpause(welcome_1,true)" />
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Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »spacerywirtualne« (15. Juli 2016, 11:28) aus folgendem Grund: plugin update
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Html5Soundpause(sound_1); |
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Html5Soundplay(sound_1); |