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1

Sunday, November 6th 2016, 9:01pm

2D hotspots in webVR?

Is it possible to have 2D hotspots while in webVR? I've got a scene in which there's a floating floorplan that's a V-Ray object, and I've placed hotspots over different parts of that floorplan. However, in the standard 3D mode the hotspots appear odd. It would be best for that single scene if they were 2D.

Tnx!

2

Tuesday, February 14th 2017, 3:45pm

I have the same question.

In VR-mode, the hotspots are hovering while looking around and appear not exactly on the spot they are supposed to be (as they do in 2D-mode).

Have you found a solution for this?

3

Wednesday, February 15th 2017, 10:05am

Adding

Source code

1
depth="off"
to the hotspot worked for me!

4

Friday, February 17th 2017, 7:21pm

Did you have to add code anywhere else because this still won't work on my end...

5

Sunday, February 19th 2017, 3:41pm

Forgot that I had started this thread awhile ago. Here's the solution I'm using in the newer thread:

https://krpano.com/forum/wbb/index.php?p…&threadID=14906