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<action name="lp_intro">
set(plugin[logo].visible,true);
loadscene(%1);
set(backup_hlookat,0);set(backup_vlookat,0);set(backup_fov,0);copy(backup_hlookat,view.hlookat);copy(backup_vlookat,view.vlookat);copy(backup_fov,view.fov);copy(backup_camroll,view.camroll);copy(backup_fovmin,view.fovmin);copy(backup_fovmax,view.fovmax);copy(backup_maxpixelzoom,view.maxpixelzoom);copy(backup_fisheye,view.fisheye);copy(backup_fisheyefovlink,view.fisheyefovlink);copy(backup_architectural,view.architectural);copy(backup_details,display.details);set(view.stereographic,true);set(view.fisheye,1);set(view.architectural,0);set(view.fov,150);set(view.fovmax,150);set(view.hlookat,130);set(view.vlookat,72);set(display.flash10,off); set(display.details,14);set(events.onloadcomplete,delayedcall(0.7,normalview()));</action>
<action name="normalview" >
tween(plugin[logo].alpha,0.1,1,WAIT);
tween(view.hlookat, get(backup_hlookat), 0.7, easeInOutQuad );tween(view.vlookat, get(backup_vlookat), 0.7, easeInOutQuad );tween(view.fov, get(backup_fov), 0.7, easeInOutQuad );tween(view.fisheye, get(backup_fisheye), 0.7, easeInOutQuad);tween(view.architectural, get(backup_architectural), 0.7, easeInOutQuad, WAIT);set(view.fovmin,get(backup_fovmin));set(view.fovmax,get(backup_fovmax));set(display.flash10,on);set(display.details,get(backup_details));set(display.movequality10,LOW);set(display.stillquality10,HIGHSHARP);
tween(plugin[logo].alpha,0,0.2);
</action>
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