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Wednesday, April 18th 2018, 1:35am

How to apply postprocessing effect to only hotspot objects?

Hi! I saw postprocessing plugin and I wonder how to apply this effect to only hotspot object.
If anyone know this solution, please tell me how to do!

This post has been edited 1 times, last edit by "mata" (Apr 18th 2018, 4:04am)


Wednesday, April 18th 2018, 8:27am

for html5 that is not possible at the moment,
but i think klaus said something that it might be somewhen in the future.

for flash there is an "effect" attribute on hotspots


Thursday, April 19th 2018, 2:49pm

reverse is possible ? effect on view , not on hotspot ?

This post has been edited 1 times, last edit by "MrTie" (Apr 20th 2018, 2:48pm)


Friday, April 20th 2018, 3:27am

Thank you reply!

I understand it's not possible.
After this question, I read about WebGL.
Multipassfilter means secondary shader for rendered image.
So if I want to make hotspot blurred, I have to intercept KRPano's rendering pipeline.
That's why it's not possible.

So instead of this, I make pre-blurred image for hotspot using photoshop.
( What a simple solution)