Hi,
hotspots with layers are currently only supported by CSS3D-rendering.
That means as soon as adding an layer via parent to a hotspot, the rendering of that hotspot will switch to CSS3D.
But in WebVR only WebGL is possible and currently only hotspots without additional layers are supported to be rendered by WebGL.
An alternative solution would be using two hotspots:
- one for the normal hotspot image
- and a textfield hotspot at the same position above it (zorder setting)
Best regards,
Klaus