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1

Thursday, December 5th 2019, 2:38pm

Textures behind foreground objects

You will notice that when standing in front of a foreground object and you move to the side - the texture of the foreground objects appears like a shadow stretching out behind it? I guess this is the case as the current scene has no knowledge of what lies behind the object in the foreground.

Will it ever be the case that textures can be used from other adjacent panos to fill in the missing image detail when moving around a foreground object?

Hope I am explaining myself here!

Thanks

2

Thursday, December 5th 2019, 4:50pm

this needs an uv-mapped 3d (depthmap) model

you would need the exact coordinates/rotations of multiple panoramas
then calculate a texture for the 3d model

it was discussed a while ago...
but atm it is unknown if it will come
*rolleyes*

3

Thursday, December 5th 2019, 7:10pm

this needs an uv-mapped 3d (depthmap) model

you would need the exact coordinates/rotations of multiple panoramas
then calculate a texture for the 3d model

it was discussed a while ago...
but atm it is unknown if it will come


what you look for is 3D reconstruction, here is a list of software

4

Thursday, December 5th 2019, 8:57pm


what you look for is 3D reconstruction, here is a list of software


reconstructing doesnt help without krpano supporting mapped 3d models ;)

5

Friday, December 6th 2019, 2:40am

Quoted from "tomasparks"
what you look for is 3D reconstruction, here is a list of software

reconstructing doesnt help without krpano supporting mapped 3d models ;)


Klaus Could add this Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping to krpano, but I don't know where Klaus is drawing the line.