





Dieser Beitrag wurde bereits 2 mal editiert, zuletzt von »giangm9« (16. Dezember 2019, 11:56)




Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »giangm9« (16. Dezember 2019, 11:08)
Sorry for my lack of knowlege :Dfirst you must understand, that a depthmap-image is internally translated to geometry, too.
and this is most likely always worse than a real 3d-depthmap. (visible grid in your pictures)
second, also 3d-depthmaps should be as lightweight as possible.
so it is better to create a minimal geometry in the 3d app than to use a rendered image-depthmap.
you can use everpano, but if you have your 3d-model already in blender i'd do it there, that is 5mins of work
stl is always better
But automatically export STL/.depth from blender to fit with krpano is not easy. May I order krpano team to write an addons for that ? How much it may cost ?You should not only take into account the camera location which of course is basic to be correctly set at (0,0,0) location of your scene.
But also take in care the coordinate system that needs to fit with the krpano.
*.depth is even better ;)
Look at the values of weight from the attached files above
depth = 844 bytes
stl = 7.2 kb
When the geometry get more complicated also it does the difference from format weight.
Kind regards
automatically export STL/.depth from blender to fit with krpano is not easy
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Some people in the forum using blender ?
: https://pame.virtualtuur.comHi,
Incase I keep using depth image, is there any way to adjust image to make my scene looks better ?yes that's true, I have been deeply cheking it with some projects I created in blender for testing, and the stl generated by blender needs to be manipulated in there many aspects. But I have understood what need to be done in order to transform them into krpano depth system.
I could writte a blender addon for doing so, and also it could automatically render all camera positions at once, and some more cool stuff like creating all the xml files necessary for krpano to play the project with global value positions and so on, but is many people interested in such addon ?
Some people in the forum using blender ?
Incase I keep using depth image, is there any way to adjust image to make my scene looks better ?