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HansNyb

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Sunday, April 5th 2020, 12:15pm

iPhone simulator

What became of the iPhone simulator?
Its such a nice tool to test with. Its really irritating to upload to server all the time when testing iPhone interface.

I just discovered that it does not work with 1.20.

The last one was in 1.18 and it worked fine with 1.19

spacerywirtualne

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Sunday, April 5th 2020, 6:17pm

Google Chrome -> ?fakedevice=mobile -> F12 -> [screen]
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Your own online, cloud tool for creating virtual tours - www.cms4vr.com

facebook page :: youtube

cms4vr team *thumbsup*

3

Thursday, April 9th 2020, 12:25pm

Hi,

the reason is that many browsers have already build-in device simulators and that there are now a lot of different iPhone and Android screen sizes.

Best regards,
Klaus

HansNyb

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Friday, April 17th 2020, 9:39pm

What? None of the Mac Browsers have simulators for mobiles.

Safari has always had what they User Agents but that does not give any clue at all about sacling or other behaviors.

5

Friday, April 17th 2020, 9:56pm

enable developer mode and use responsive design mode... (safari)
ofc thats not an iphone emulator, but you can quickly check your design with various screen sizes

HansNyb

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Saturday, April 18th 2020, 12:19am

enable developer mode and use responsive design mode... (safari)
ofc thats not an iphone emulator, but you can quickly check your design with various screen sizes



That is no help. Does not work at all, Looks like it does not use mobilescale;0.5

This is my IPhone 6 on the right side.
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HansNyb

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Saturday, April 18th 2020, 12:29am

It looks like you have to use the screensizes on the right side to get correct scaling.

iPhone 8 has 1334x768 same as my iPhone 6

But the scaling is still wrong. It scales down to much
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This post has been edited 1 times, last edit by "HansNyb" (Apr 18th 2020, 12:48am)


HansNyb

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Saturday, April 18th 2020, 12:53am

Maybe the screensize setting uses 0.5 scaling as a standard.
I atually have 0,6 mobilescale on this one.

Which means I can not use it for real testing,

I did some measurements on the width and the real resolution it shows is 810 pixels width not 768.

This post has been edited 1 times, last edit by "HansNyb" (Apr 18th 2020, 1:11am)


HansNyb

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9

Sunday, April 19th 2020, 3:32pm

enable developer mode and use responsive design mode... (safari)
ofc thats not an iphone emulator, but you can quickly check your design with various screen sizes


After making several tests its obvius that this simulator uses the standard 0.5 viewport and it does not react to changes using mobilescale.

But why it uses full resolution if you choose the iPgone 8 option I can not understand.

HansNyb

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10

Sunday, April 19th 2020, 7:45pm

And of course it does not even recognise the devices settings which the Krpano IPhone-ipad simulator does.

Actually ther are not that many screensizes-
The important is the viewport width and there are only 2 of them for iPhones if we forget iPhone 5
For Android there is 360 and 480. The 412 goes together with the 414 iPhone.


SO PLEASE KLAUS
Make a 1.20 compatible one.

5 years ago I said JUST skip those Mobiles as I find it not at all useable for Virtual Tours but today everyone
has 6 or more GB download for the mobile so it is much more useable,