and here with NWJS 0.50.1 (Chromium 87 / Node.js v15.3.0)
Edit: file removed, the main version got updated
this version worked for me. thanks!
Once with NWJS 0.50.0-beta1 (Chromium 87 / Node.js v15.0.1) - the same as in 1.20.9:
Edit: file removed, the main version got updated
This version worked in Win 7 Pro - everything started! Thanks and best wishes !!
Thanks for reporting, but is now only that particular version working for you or are both versions working?
I'm asking because I would like to choose the NWJS version that works for the most systems.
both versions work for me. but the one that is in the release does not even start and the process does not appear in the process manager@lastromantik
Have you tried the 0.50.0-b1 version too?
very on time)Additionally there is also new display.depthrange setting for optionally customizing the 3D rendering range (that should fit into the depthbuffer and be visible).
Dieser Beitrag wurde bereits 2 mal editiert, zuletzt von »loki« (4. Oktober 2021, 12:17)
Hi Klaus,Hi,
There is new build (2021-10-01) of version 1.20.10 available:
- It uses now a different NWJS version for the Windows version, that one should run on more systems.
- The WebGL depthbuffer accuracy for Mac Safari / iOS 15 was even more improved.
- Additionally there is also new display.depthrange setting for optionally customizing the 3D rendering range (that should fit into the depthbuffer and be visible).
- The embedding setting passQueryParameters=false caused a JS error in the previous release.
- The webvr plugin has now a new wakelock workaround that works also on iOS 15.
- And for the config files there is now a new setting 'outputpath' that allows quickly changing the output folder.
Best regards,
Klaus