Sie sind nicht angemeldet.

1

Freitag, 10. Dezember 2021, 00:41

Depthmaps - Possible To Stop At Walls/Objects?

We have made tremendous progress with krpano using straightforward panos.
We are now interesting in diving into depthmaps so that we can create more "immersive" environments where we can truly walk around in all directions.
I have been studying the various demos. I cannot seem to find any information on stopping at walls and/or objects within a "room."
Our ultimate goal is to create a building with 6-8 rooms where we can freely "walk" within and from room to room. It seems depthmaps will accomplish this. But, it seems you can walk through walls and objects.
Any advice is greatly appreciated.
Thank you!

2

Freitag, 10. Dezember 2021, 09:26

Hi,

krpano version 1.21 will support this automatically by collision/hit-testing the depthmap or 3d-model in movement direction.

Best regards,
Klaus

3

Freitag, 10. Dezember 2021, 15:17

Thanks for the quick reply, Klaus.

Is there a roadmap or time horizon you could share on the release of 1.21? Or, a pre-release?

Thank you again for this wonder software and community!

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »mclmki« (10. Dezember 2021, 15:31)


4

Montag, 24. Januar 2022, 05:06

I am very interested in this feature and am very much looking forward to krpano version 1.21 !
Hi,

krpano version 1.21 will support this automatically by collision/hit-testing the depthmap or 3d-model in movement direction.

Best regards,
Klaus

5

Freitag, 28. Januar 2022, 07:51

ME TOO!
Collision/hit-testing is needed for great illusion! *cool*

Ähnliche Themen