This post has been edited 2 times, last edit by "s-maier" (Mar 30th 2023, 6:19pm)
Location: Netherlands
Occupation: Krpano custom coding / Virtual Tours / Photography / Musician / Recording engineer
This post has been edited 1 times, last edit by "Tuur" (Mar 14th 2023, 5:13pm)
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Hi,
that kind of problem should appear in all versions (1.19, 1.20, 1.21).
It's about the frustum/visibility checking of hotspots (if they are out of the screen-range to avoid rendering them).
And here currently only a simplified check is used for performance reason and that unfortunately fails for extremely large hotspots...
But improving this is already on my list.
Best regards,
Klaus
This post has been edited 1 times, last edit by "s-maier" (Mar 30th 2023, 6:18pm)