Hi,
the reason is that in 1.21 the
view.oz value (= the viewing offset for the dollhouse view) will be set to 0 when entering the VR mode.
That's intentional because when wearing a VR-headset, a view-offset would be wrong: looking around would rotate the model instead of actually looking around.
And that leads to an 'invisible' model from your current point-of-view in your case.
When looking upward or moving upward (view.ty) you would see your model.
When exiting the VR mode, the view.oz value is currently not restored, but I think this could be changed in the next krpano release.
Best regards,
Klaus