Hi Bulp, thanks for your work, just tried your nice plugin.
Just one quick question: is there a way to active by default the autorotate button?
FYI I'm using controlmenuV3+notext.flv
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can you make one little planet shows on starts with auto rotate enabled so that the little planet opens up,could you also limit it so it doesent roll into a little planet once its unrolled,if you know what I mean.
thanks for your great work.
active by default the autorotate button starting with a little planet view limiting the hvof once rolled out
see example http://www.360mallorca.com/ click little planet
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Thank you Bulp.
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Hi Bulp, thanks for your work, just tried your nice plugin.
Just one quick question: is there a way to active by default the autorotate button?
FYI I'm using controlmenuV3+notext.flv
hye immersum..
put this code into your 1st xml or plugin xml...just you will notice if the autorotate enabled in xml, it will overwrite the flashcontrolmenu, my controlmenu wont tick at the autorotate box...
still i cant figure out how to settle that... a twice click would be ok to stop autorotate....can you make one little planet shows on starts with auto rotate enabled so that the little planet opens up,could you also limit it so it doesent roll into a little planet once its unrolled,if you know what I mean.
thanks for your great work.
active by default the autorotate button starting with a little planet view limiting the hvof once rolled out
see example http://www.360mallorca.com/ click little planet
hye Tim
this is what i do for littleplanet view at start...
Code<krpano version="1.0.8" onstart="action(start);" > <action name="start">loadscene(scene1, null, MERGE); delayedcall(5.0, normalview()); </action> <action name="normalview">tween(view.hlookat, 360, 6.0, easeInOutQuad );tween(view.vlookat, 0, 6.0, easeInOutQuad );tween(view.fov, 100, 3.0, easeInOutQuad );tween(view.fisheye, 0.0, 2.7, easeInOutQuad, WAIT);delayedcall(1.0, action(FL10)); </action><action name="FL10">set(display.flash10,on);set(display.details,30)set(display.stillquality,HIGHSHARP) </action> <scene name="scene1"> put image type link here... <view stereographic="true" fisheye="1.0" fov="100" fovmin="60" fovmax="140" hlookat="-0" vlookat="90" /> </scene>
or refer to the littleplanet example link that attach to the krpano1.0.8 beta 8 ...
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<krpano version="1.0.8" onstart="action(start);" >
<action name="start">loadscene(scene1, null, MERGE); delayedcall(5.0, normalview()); </action>
<action name="normalview">tween(view.hlookat, 360, 6.0, easeInOutQuad );tween(view.vlookat, 0, 6.0, easeInOutQuad );tween(view.fov, 100, 3.0, easeInOutQuad );tween(view.fisheye, 0.0, 2.7, easeInOutQuad, WAIT);delayedcall(1.0, action(FL10));
</action><action name="FL10">set(display.flash10,on);set(display.details,30)set(display.stillquality,HIGHSHARP) </action><scene name="scene1">
put image type link here...
<view stereographic="true" fisheye="1.0" fov="100" fovmin="60" fovmax="140" hlookat="-0" vlookat="90" /> </scene>If I wanted this in kmakemultires.templates folder so it its coded with every kemakemultires including the auto rotate and pre load pano how would I write the xml
This is what you provided...
<krpano version="1.0.8">
<!-- kmakemultires standard_skin.xml template -->
<!-- set initial view -->
<view hlookat="0" vlookat="0" fov="90" maxpixelzoom="2.00" fovmax="150" />
<!-- events - fullscreen button change, set cursor on start -->
<events onxmlcomplete="action(qtvrcursor);"
onenterfullscreen="set(plugin[openfs].visible,false); set(plugin[closefs].visible,true);"
onexitfullscreen ="set(plugin[openfs].visible,true); set(plugin[closefs].visible,false);"
/>
<!-- actions to change the mouse cursor -->
<action name="dragcursor">
set(plugin[dragmode].visible, false);
set(plugin[movemode].visible, true);
set(control.mousetype, drag2D);
set(cursors.url, %SWFPATH%/skin/drag-cursors.png);
set(cursors.type, drag);
set(cursors.move, 2|0|30|32);
set(cursors.drag, 37|0|30|32);
</action>
<action name="qtvrcursor">
set(plugin[dragmode].visible, true);
set(plugin[movemode].visible, false);
set(control.mousetype, moveto);
set(cursors.url, %SWFPATH%/skin/qtvr-cursors.png);
set(cursors.type, 8way);
set(cursors.move, 0|0|16|16);
set(cursors.drag, 16|0|16|16);
set(cursors.arrow_u, 32|0|16|16);
set(cursors.arrow_d, 48|0|16|16);
set(cursors.arrow_l, 64|0|16|16);
set(cursors.arrow_r, 80|0|16|16);
set(cursors.arrow_lu, 96|0|16|16);
set(cursors.arrow_ru, 112|0|16|16);
set(cursors.arrow_rd, 128|0|16|16);
set(cursors.arrow_ld, 144|0|16|16);
</action>
<!-- button showtext() style -->
<plugin name="ControlMenu" url="NEWButtonONLY-NOSwhite.swf" keep="true" align="centerbottom" />
<action name="reset">
tween(view.fovmax, 130.0, distance(179, 0.25), easeoutquad);
tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0, distance(1.0, 0.25), easeoutquad, set(view.stereographic,false); );
event:lookto(0,0,80);lookto(0,0,80);set(control.mousetype, moveto); set(hotspot.visible,true); set(autorotate.enabled,false);
</action><action name="rectview">
tween(view.fovmax, 155.0, distance(179, 0.25), easeoutquad);
tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0, distance(1.0, 0.25), easeoutquad, set(view.stereographic,false); );
</action>
<action name="fisheyeview">
tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0 ,distance(1.0, 0.20), easeoutquad,
set(view.stereographic,false);
set(view.fovmax,179);
tween(view.fisheye, 0.35, distance(1.0, 1.25));
);
</action>
<action name="stereofisheyeview">
tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0 ,distance(1.0, 0.10), easeoutquad,
set(view.stereographic,true);
tween(view.fisheye, 1.0, distance(1.0, 1.25));
tween(view.fovmax, 150, distance(179, 1.25));
);
</action>
<action name="littleplanet">
tween(view.architectural, 0.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0 ,distance(1.0, 0.10), easeoutquad,
set(view.stereographic,true);
tween(view.fisheye, 1.0, distance(1.0, 0.75));
tween(view.fov, 130, distance(179, 0.75), easeoutquad, set(view.fovmax,150););
tween(view.vlookat, 90, distance(179, 0.75), easeoutquad);
);
</action>
<action name="architectural">
tween(view.fovmax, 155.0, distance(179, 0.25), easeoutquad);
tween(view.architectural, 1.0, distance(1.0, 0.25), easeoutquad);
tween(view.fisheye, 0.0, distance(1.0, 0.25), easeoutquad, set(view.stereographic,false); );
</action><!-- the preview and pano image -->
[PREVIEW][IMAGE]
</krpano>
.............................
thanks,hope you got a few more paypal donates
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i will try later... never tried that code before but should be easy i think... ... wait ya Tim..just found this sollutions...
make a copy of your standard_skin.xml for back up(better rename it to standard_skin_original.xml) and replace it with this xml.... (tested working )
the standard_skin.xml file are located inside this folder >>krpanotools-1.0.8-beta8 subfolder >>kmakemultires.templates subfolder >>xml
standard_skin.xml << download this file
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Hi bulb !!!
Firstly excuse my english I'm a froggy !
thank you for that great plugin ^^I have two question (easy one and harder one ^^)
Could it be possible to set the combobox title in your plugin in french? ^^
Drag 2D = Déplacement 2D
Drag 3D = Déplacement 3D
and Moveto = Regarder versI'm using the No text version without little planet view ^^
thanks in advance !
My second question is more complicated...
I'm also trying to create my own plugin,
I've downloded a carousel http://='http://www.flashkod.com/codes/MENU-CARROUSSEL-3D_46489.aspx']free source here (the Carroussel_AS3.fla version)I have one problem getting the movie clip clicable, before importing krpano as3 inteface,
could you give me some help here please?I'd like to use it in krpano but I'm more ease on AS2 :'(
Next I'd like to add it on the krpano user's plugin as you did.
I think this plugin would be very interesting for the community ^^Pending read I'd wish you accept my best regards
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Hi bulb !!!
Firstly excuse my english I'm a froggy !
thank you for that great plugin ^^I have two question (easy one and harder one ^^)
Could it be possible to set the combobox title in your plugin in french? ^^
Drag 2D = Déplacement 2D
Drag 3D = Déplacement 3D
and Moveto = Regarder versI'm using the No text version without little planet view ^^
thanks in advance !
My second question is more complicated...
I'm also trying to create my own plugin,
I've downloded a carousel http://='http://www.flashkod.com/codes/MENU-CARROUSSEL-3D_46489.aspx']free source here (the Carroussel_AS3.fla version)I have one problem getting the movie clip clicable, before importing krpano as3 inteface,
could you give me some help here please?I'd like to use it in krpano but I'm more ease on AS2 :'(
Next I'd like to add it on the krpano user's plugin as you did.
I think this plugin would be very interesting for the community ^^Pending read I'd wish you accept my best regards
hye Yomas..
i will msg u regarding my plugin.. im short in time to reply here...
and the link of ur corousel arent working.. paste it back
regards
bulp
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Is there a way to adjust the speed of panning and tilting when the right, left, up and down buttons are clicked? Can this be done on xml?
Thanks,
Maz -
Hey Bulp,
Love your control panel. I also like the text option, but was wondering if you could make a quick option that has the "HOME" button with text labeled "Reset View" instead of "Reset All".
Reset all" leads people to believe it will return all settings to default (i.e. music, start sequence, images, etc.)
Thanks,
TonyAlso noted you had posted a "no solution" to the auto rotate problem for a need to "double tick" the auto rotate checkbox if someone has autorotate on start preset. Was just wondering if it would be possible to have a version of your flash file with the box already checked as if it had been done so by the user? Or did I miss a fix for this somewhere already. I like having tours set to auto rotate in case the viewer has never seen a tour before.
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