Hi,
when do you publish krpano vr droplet?
VR support will be added to the normal droplets of course (see the first post), but I'm still not sure if there should be also a special droplet only VR? One advantage of VR-only droplet might be the possibility to generate the images only in a VR optimized resolution, but aside from this...
Any thoughts...?
Why would you need or want a VR droplet?
In the meantime adding VR would be simply possible by including the webvr.xml.
Maybe a dumb question, but is it possible to autostart in VR mode without pressing the 'enterVR' button?
I tried it with adding 'onstart="startup();webvr.toggleVR();' in the xml, but this doesn't work.
You need to wait until the plugin is loaded and ready of course. The code from Tuur would partially work, but NOT desktop system with the Oculus Rift or on Android system - these systems are switching into the Fullscreen mode for VR - and therefore a user-click is required. See also a few posts above (same question, same answer).
i find on chromium on mac (with oculus dk1) that it crashes with nested layers.
That special Chromium WebVR build is generally less stable a normal one, but that shouldn't be directly related to krpano or nested layers.
Best regards,
Klaus