So dummy I am... Of course, thanx Jerôme
krpano 1.19 - Pre Release 1 - WebVR / MobileVR / Stereoscopic 3D Support (Oculus Rift, Google Cardboard, GearVR, ...)
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Hi Klaus,
thanks for the new Version http://3d.web-design-opelt.de/ with Examples
Best Regards Matthias
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Hello Klaus,
Just to let you know, the weird problem I had with the IPD was all because a faulty Cardboard Goggles.
I ordered a new one and then it worked fine. I have no idea what was wrong with it, but it's fine now.Nevertheless, this issue helped to let you know about the Motorolla G buttons inside the screen (even in full screen mode), which could lead to a false calculation of the screen width.
This bar actually disappears when I use the 'Cardboard App'. So after all there must be a way to actually hide this bar.Thank you very much for your help.
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Hi,
QuoteJust to let you know, the weird problem I had with the IPD was all because a faulty Cardboard Goggles.
I ordered a new one and then it worked fin
Thanks for the update - I've also ordered another Google Cardboard - see this post.
which could lead to a false calculation of the screen width.
That's already respected in the next release.
So after all there must be a way to actually hide this bar.
Of course there is a way - but not from HTML/JS.
Best regards,
Klaus -
Is there any way to use WEB VR plugin to show cylidrical panorama?
Is someone tried WEBVR plugin with flat panorama? When I push ENTER VR button, then image makes very small. On screen below I used parameter
"mobilevr_lens_fov="0" in WebVR plugin, so it can't be larger. Is this only parameter that responsible for zooming?
Besides there is no limits viewing range, which was oryginally used. Is there any posibilites to make limits for not seeing this black background? -
Hi Klaus,
I saw panomexico page http://3d.web-design-opelt.de/[/size]
with the google cardboard usiing Chrome Shell in an HTC
and I want to do something similar
You provided a link for krpano_vr.xml, is that all?
Thanks
[size=10] -
Hi everybody !
Here is my first try with krpano 1.19, a short demo : http://zooomez.fr/test/krpano-1.….xml&html5=only
It works with Oculus DK2 and Chromium, but jerky as if I had a 10 fps framerate... Though lot of apps work well with my oculus. It was much more fluid with the npvr Chrome extension. I don't know if there is something wrong in my config or if it is because of the "refresh" mentionned by Klaus.
I would be interested if some of you could give me their feedback with other VR devices (cardboard, gearVR, VROne...). Does it work ?
Best regards and thanks again Klaus for this amazing work !!!
Questions :
- if I press the keyboard's arrows to rotate the image, the movement is very very very slow... Normal ? Edit : only in VROne mode, other modes work fine. -
Hi,
"mobilevr_lens_fov="0" in WebVR plugin, so it can't be larger. Is this only parameter that responsible for zooming?
There is no zooming in VR. Try to change the lens settings for zooming would be wrong - these settings should match the lens of the headset and not be used for zooming.
Besides there is no limits viewing range, which was oryginally used. Is there any posibilites to make limits for not seeing this black background?
Limiting the head-tracking is very bad - image you move your head to left but what your eyes see doesn't change/move - this is a no-go for VR.
where can i get krpano 1.19 for Linux
Sorry, but this is only a Pre-Release and currently only available for Windows and Mac.
It works with Oculus DK2 and Chromium, but jerky as if I had a 10 fps framerate... Though lot of apps work well with my oculus. It was much more fluid with the npvr Chrome extension. I don't know if there is something wrong in my config or if it is because of the "refresh" mentionned by Klaus.
When you get a very low framerate, then this is related to the browser or system itself.
Any krpano related config or setting can't change that.What GPU do you have?
Try checking the 'chrome://gpu' page.
Have you tried other WebVR demos? How do they perform?Btw - great tour!
- if I press the keyboard's arrows to rotate the image, the movement is very very very slow... Normal ? Edit : only in VROne mode, other modes work fine.
The keyboard zoom speed is automatically related to the fov/zoom and in case of the VROne an extreme fov is used and this leads to slow keyboard movement. I will try to address this.
Best regards,
Klaus -
Since the lookat() function doesn't work in VR mode on my phone (Android 4.4, Chrome), is it possible to manually set the 'heading'/north of a panorama? Or do I have to edit the original equirectangular to do that?
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That works, but only for the starting scene. When I transition (through a hotspot) to another scene, both source panoramas have to have the same heading/north in order for the transition to be natural. I'd like to change the heading/north of each scene in the xml file.
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Hi,
changing looking direction directly in VR is currently not possible, but in the next pre-release it will be possible by using the resetSensor(hlookat) action:
https://krpano.com/plugins/webvr/#resetsensorBut if you only want to align/rotate the pano images itself, then the prealign setting could be used:
https://krpano.com/docu/xml/#image.prealigne.g. to rotate around horizontally:
Best regards,
Klaus -
Thanks Klaus. The prealign setting would be perfect if it worked identical in VR mode and in non-VR mode. But it seems it does not: when I open a tour, the image is indeed rotated and the hotspots are in the exact same spot as they were before I set prealign. When I click the Enter VR button, the hotspots move with the prealign setting. In this example (prealign="0|180|0"), the two hotspots move 180 deg horizontally after clicking the Enter VR button.
Am I doing something wrong?
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Hi,
The prealign setting would be perfect if it worked identical in VR mode and in non-VR mode. But it seems it does not
Right - there is a bug here, but the non-VR mode is the buggy one - the prealign setting should only rotate the pano image itself and not the hotspots. This will be fixed in the next release.
Best regards,
Klaus -
That's good to hear. Any idea when we can expect a new release?
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Limiting the head-tracking is very bad - image you move your head to left but what your eyes see doesn't change/move - this is a no-go for VR.
Ok, but how about cylindrical panorama? Is it possible to watch it using for example Google Cardboard?
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Hi,
Ok, but how about cylindrical panorama? Is it possible to watch it using for example Google Cardboard?
The type of the pano image (cube, spherical, cylindrical) doesn't matter for the VR rendering - that works all the same. The only difference is the viewing-range limitation - in VR mode that will be disabled.
You could try using <view limtview="off" /> to get the disabled viewing-range limitation also in normal mode.
Best regards,
Klaus -
Hi Klaus,
Did you see this news regarding the DLL model for the Oculus Rift SDK.
Is it something you can make use of in krpano?
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What GPU do you have?
GTX275, an old GPU, but the rift apps are much more fluid than my panos... As far as I remember, sometimes panos are very well displayed, and sometimes not. I have updated my graphics drivers, maybe I should try an older version.
Have you tried other WebVR demos? How do they perform?Same thing with Jerome's Paris VR.
Btw - great tour!Thanks for your "great tour" mention, very honored.
I have another question : we made several 360 panoramas at the French Space Center (if French Guiana) and the CNES wants to present some of the most intersting panos at the "Salon du Bourget", on screen and with several VR devices too. I have 2 options : GearVR + Note4, or OneVR + LGG3 D855. The first option (maybe little bit better) is twice the price of the second.
My problem is : I don't know the of the connexion, maybe thousands of people will be connected simultaneously (more than 3000 reporters on this event). So how to display a whole tour without any connexion, and cache all the necessary files ?
I have tried this : first I display all the panos of my short demo, then I turn off all the connexions, restart the phone... and it works well ! But not very easy to do, and I am afraid that for any reason the cache could empty...
Would there be a better way to cache all the needed files in the internal memory (or better on an SD card) and have an offline tour ?
Best regards
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I`m only getting the sound with 360 video Note4 and the HTC one (maybe others too).
Anyone else with this issue - its the same with demo content etc.
Cheers,
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