It will be great when we can add polygons in VR mode, but I agree it's absolutely not necessary by now..
Hey sacha, I could not find those poligon builder, just some tools to add drills, ugly 3d text, ...
The editor is pretty good but has some holes as far as being intuitive.
Important notes I figured out after playing with it for just a little bit.
Top right area, next to "Share" toggles edit and play.
The next row below this is four icons that select different elements to add to the scene.
The box icon has presets for shapes. You can import your own 3d models to add to your own VR!
The "Search for models" is just a browser for stuff online, you have to go to the page and then download/extract the files.. and then use the "Model or Image" button to upload them to the project.
The ui for rotating, scaling and moving objects is pretty cool.
Here's a quick project I made.
https://www.holobuilder.com/app/index.ht…744428483969024
If this was all built with a krpano viewer, this would be awesome. Or being able to export the 3d stuff into something that could be imported into a real krpano project. Holobuilder uses low resolution equirectangulars.. and sadly I don't think that's going to cut it for a client project.