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Sunday, December 23rd 2018, 3:40pm

where are you defined y and with what ?
i have created a do_camera_object_hittest based on do_object_hittest when i rollover rollout object !

the objects are a shape with extruding options * by number of hotspots (and replace them) !

its a simple raycast from camera not from mouse :)

This post has been edited 2 times, last edit by "MrTie" (Dec 23rd 2018, 4:04pm)


Wednesday, January 2nd 2019, 12:21pm

Oh my mistake. The value of y worked only by accident because it was defined as some random function.
It is wierd because no matter what numerical value I set it mess up the position, but if you set it to NaN or non-numerical string it works.
I use this now: renderer.setViewport(0, "-", sw,sh); and it works perfectly. However, I don't really understand what black magic is this.


Thursday, January 3rd 2019, 8:58am

true, with NaN , it's ok !! Thank you ! :)



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Location: Australia

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Thursday, January 10th 2019, 12:16pm

Thanks for all this information. Really useful *thumbsup*


Friday, February 22nd 2019, 10:22am

I came across this plugin for importing 3D models in krpano. However, although I have followed the example and the documentation, I add 3D models (js and json) to the three.krpanoplugin.js but they do not appear anywhere. Once I switch back to one of the 3D models in the original example (i.e. the monster.js) it appears in the panorama without any problems.

I would be very grateful if you could please advise and share your thoughts as to what can be wrong and the way forward?

Many thanks in advance.



Alexey Tkachenko


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Location: Sevastopol, Crimea, Russian Federation

Occupation: Interpreting, Building virtual tours

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Wednesday, July 31st 2019, 10:01am

Hi guys!

Does anyone has a successfull example of adding glTF model to Krpano? With the latest Threejs version.


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