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benji33

Intermediate

  • "benji33" started this thread

Posts: 244

Location: France

Occupation: Senior Software engineer

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1

Thursday, July 23rd 2015, 5:46pm

Android and spherical video

I don't remember but what is the minimal specifications needed to have spherical video working on Android ?
Same request for WebVR usage.
Thanks.
Benjamin

2

Monday, July 27th 2015, 6:31pm

Hi,

the requirements for HTML5 pano videos are:
  • WebGL support
  • and the HTML5 Video frame to WebGL texture upload need to be working

for MobileVR:
  • WebGL support
  • devicemotion event support
  • and the device requires a gyroscope sensor and an accelerometer sensor
  • (and the browser should support the HTML5 fullscreen API or allow a landscape fullscreen mode in some other way)

for real WebVR:
  • WebGL support
  • WebVR API support

Best regards,
Klaus

3

Wednesday, September 23rd 2015, 8:28pm

for MobileVR:
WebGL support
devicemotion event support
and the device requires a gyroscope sensor and an accelerometer sensor
(and the browser should support the HTML5 fullscreen API or allow a landscape fullscreen mode in some other way)
Hi Klaus!
What are those browsers that support the fullscreen API?
Is it only a browser matter or also a device issue?
Thanks!
Martin

4

Wednesday, September 30th 2015, 11:16am

Hi,

basically it depends on the browser if the HTML5 fullscreen mode will be supported and available (the browser is one how provides the interfaces).

Best regards,
Klaus

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