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panomaster

Intermediate

  • "panomaster" started this thread

Posts: 277

Location: Kobyłka, Poland

Occupation: Virtual Tours - Spherical Panoramas - Krpano developer

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1

Saturday, January 2nd 2016, 2:02pm

HTML5 sound object

Klaus, is there a Chance to do html5 Sound Object this year?

2

Wednesday, January 6th 2016, 10:28am

The year is very young so I think yes! ;-)

3

Thursday, January 7th 2016, 7:54pm

i have also problem with the html5 player on IOS

is there any solution because i need to buy this player if this bug is fixed

Kabkee

Trainee

Posts: 82

Location: South Korea

Occupation: South Korea

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4

Tuesday, September 20th 2016, 3:34am

The year is very young so I think yes! ;-)


Do you have any plan to share the repository of soundinterface since it's free plugin?
Or, you may switch it to be opensource project.
what do you think?

5

Wednesday, September 21st 2016, 12:56pm

The year is very young so I think yes! ;-)


by now 2016 is.. lets say... middle-aged :)

is a new plugin still planned or in development ?

supporting volume for multiple audio sources?
2d / 3d stuff?

This post has been edited 1 times, last edit by "indexofrefraction" (Sep 21st 2016, 8:22pm)


Kabkee

Trainee

Posts: 82

Location: South Korea

Occupation: South Korea

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6

Thursday, September 22nd 2016, 3:01am

The year is very young so I think yes! ;-)


by now 2016 is.. lets say... middle-aged :)

is a new plugin still planned or in development ?

supporting volume for multiple audio sources?
2d / 3d stuff?
These days, I've looked up and researched on html5 sound api.

Furthermore, I got to know that -probably- krpano is using Web Sound API - not Html5 <audio> tag.



Web Sound API is not cover all features what we are expected so far.
And even more, IOS system limit the sound functionalities.
Since that, i think 3d stuff is not in the boundary of klaus.


For information,
My project team decided not to use flash anymore.For only html5 sound, I got a alternative of Sound Interface supported Krpano.

If you see this post to lookup some more sound interface event like - play, stop, pause, end, and so on.. - Check this project.
https://github.com/goldfire/howler.js/


I solved the problem I faced with howler.js.
This has sound played without additional screen touch - I think it Does require 'touch', but some other moment when Sound Interface does.




7

Thursday, September 22nd 2016, 8:43am

thanks,

pavel and piotr's plugin (http://krpano.com/plugins/userplugins/html5vraudio/#top)
is probably based on this...

i just wanted to know if klaus is doing an own plugin update
or if he dropped the plan