Hi,
in the MobileVR (Cardboard) mode or in the fake-mode it's anytime possible to change the stereo rendering by changing the display.stereo setting,
but when using the real WebVR API (for the Oculus Rift and HTC Vive) this is not possible of course.
Best regards,
Klaus
Du hast Recht!
I created a simple action that said something like this and it worked:
if (detectsGyroscope == false || isMobile == false ) {
set(display.stereo,false)
}