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1

Donnerstag, 10. März 2016, 09:30

Does Samsung Gear VR uses build in headtracking?

Hi,

as far as I know it´s not possible to use the Gear VR with krpano inside it´s Oculus App?! I know that there is an App to disable the Oculus Software. But what´s with the build in headtracking-sensors inside the Gear VR? Do they still control the tracking while using krpano or does the phone do the tracking instead?

I´m very uncertain if the Gear VR brings any pros compared to much cheaper VR headsets when using krpano only?!

Thanks and best regards,
Nupsi

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2

Samstag, 12. März 2016, 03:48

No, I've not heard anyone having success with this. It would be the holy grail though to get krpano into gearvr without having to learn completely new apis.
KRPano Developer: Portfolio ::Gigapixel Tagging Solutions - Porfolio 2 :: Facebook :: Twitter :: reddit.com/r/VirtualTour

3

Montag, 14. März 2016, 13:32

Thanks for the reply, Sacha. That´s what I expected. It´s a shame though that really everybody is restricting their hardware to their very own software. But I guess the VR-market is a lot like the console-market, where the purpose of the hardware is to sell software *mellow*

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4

Montag, 14. März 2016, 15:13

The best you can do is to create an orbx tour or sideload individual photos to milkvr. Orbx is cool but has a couple of problems. No documentation and no guarantee future versions will work on old tours.
KRPano Developer: Portfolio ::Gigapixel Tagging Solutions - Porfolio 2 :: Facebook :: Twitter :: reddit.com/r/VirtualTour

5

Dienstag, 15. März 2016, 08:08

Hi,
But what´s with the build in headtracking-sensors inside the Gear VR?
krpano runs inside the browser as website and therefore it can only use that the browser provides - and there is no API for any GearVR features there.

Btw - the gyro alone from the GearVR wouldn't be enough and not that important - the low persistence screen refreshing mode and the timewarp are equal or even more important for a very good VR experience.

Maybe that will become once possible by the WebVR API...

Best regards,
Klaus

6

Dienstag, 15. März 2016, 10:46

Thanks for the clarification. I did´nt think about the fact that krpano indeed is restricted to the browsers API. Because of the programming-capabilities of krpano it´s easy to forget that there are still some boundaries *g*

@Sacha
Never heard of Milk VR or OrbX. I´ll check them out *thumbup*

Best regards,
Nupsi

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