I’ve a problem when doing the 12 cubemap images in 3DSMAX+VRay for a 360º panoramic view for Google Cardboard with krpano.
I configure VRay to create the 18432x1536 pixels image, that includes the 12x1536x1536 images with the 6 views of left eye and the 6 for right eye.
Everything works fine, but the problem consists of VRay antialiasing adjacent images (rendered cubic panorama bleed into each other), so that the continuity is ruined on flat surfaces, when I stitch the images. I suppose I’m doing something wrong in the VRay configuration.
In the Chaos Group video tutorial (https://www.youtube.com/watch?v=B8IsX0vS1Uk&feature=youtu.be), they say that you must “turn off the image filter” in order to avoid this problem. But I turned it off and the problem is the same.
It’s clear that this problem wouldn’t exist in case I do a render without antialiasing, but this render would be useless. Any solution? I searched in the Chaous Group forum, but I couldn’t find a satisfactory answer.
Many thanks!