• Hi.

    It would be nice to have device.vr setting which would be activeted when VR mode is on.
    For example to toggle visibility of some interface elements and fire events. So the code would be shorter and there'll be no need for initialising actions.

    I assume such tag wont fit 'device' selector logic because by concept it gives information about external conditions of player work. And device.vr must describe 'internal' state of krpano player.

    Nevertheless...

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!