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a.pu

Trainee

  • "a.pu" started this thread

Posts: 80

Location: Default city, Russia

Occupation: Vtour dev, design, UX and photography

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Thursday, February 2nd 2017, 1:37pm

device.vr maybe?

Hi.

It would be nice to have device.vr setting which would be activeted when VR mode is on.
For example to toggle visibility of some interface elements and fire events. So the code would be shorter and there'll be no need for initialising actions.

I assume such tag wont fit 'device' selector logic because by concept it gives information about external conditions of player work. And device.vr must describe 'internal' state of krpano player.

Nevertheless...