I´m wondering if i can delay or how to delay it because if the customer has to put the glasses and watch the content i would like to delay everything until X seconds. Do i have to put after preloadSounds(); wait 10s; or something like that. No idea of how to do it.
<include url="%FIRSTXML%/xxx_skin_vr.xml"/>
<!-- Core actions -->
<include url="%FIRSTXML%/xxx_core_vr.xml"/>
<!-- Tour Messages -->
<include url="%FIRSTXML%/xxx_messages_en.xml"/>
<action name="startup">
preloadSounds();
if (s !== null, if (startscene === null, set(startscene, get(s));); );
if (startscene === null,
set(startscene, pano3911);
);
mainloadsceneStartup(get(startscene));
if (h !== null,
if (v !== null,
if (f !== null,
lookat(get(h), get(v), get(f));
,
lookat(get(h), get(v));
);
,
if (f !== null,
lookat(get(h), get(view.vlookat), get(f));
,
lookat(get(h), get(view.vlookat));
);
);
,
if (v !== null,
if (f !== null,
lookat(get(view.hlookat), get(v), get(f));
,
lookat(get(view.hlookat), get(v));
);
,
if (f !== null,
lookat(get(view.hlookat), get(view.vlookat), get(f));
);
);
);
</action>
Thanks in advance.