Little planet intro in VR

  • Hi, I am trying to have a little planet intro in VR headset.

    Is this even possible? This is my project http://3dpiso.es/sola/ and I am trying this on the forest pano " Gaya".

    On deskotop works fine in normal mode and in VR.

    On mobile works OK in normal mode, but NOT in the VR mode.

    ANy Idea wha can be wrong?

    My code:


    <scene name="scene.. " title="..." onstart="wait(blend); action(intro)" thumburl=.." >

    <view hlookat ="-177.807361"
    vlookat ="90.000000"
    camroll ="0.000000"
    fov ="150.000000"
    fovmin ="50.550680"
    fovmax ="150.000000"
    maxpixelzoom ="1.000000"
    limitfov ="true"
    fisheye ="1.00"
    fisheyefovlink="0.50"
    stereographic ="true"
    architectural ="0.0"
    architecturalonlymiddle="false"
    limitview ="auto"
    hlookatmin ="NaN"
    hlookatmax ="NaN"
    vlookatmin ="NaN"
    vlookatmax ="NaN"
    />
    ...


    <action name="intro">
    tween(view.hlookat, -40.496, 2.5, easeInOutQuad );
    wait(3);
    tween(view.vlookat, 32.024, 2.5, easeInOutQuad );
    tween(view.fov, 80, 2.5, easeInOutQuad );
    tween(view.fisheyefovlink, .3, 2.5, easeInOutQuad );
    tween(view.fisheye, 0.33, 2.5, easeInOutQuad);
    tween(view.architectural, .35, 2.5, easeInOutQuad);
    wait(5);
    set(display.flash10,on);
    tween(display.details,32);
    set(display.stillquality,HIGH);
    set(display.stillquality10,HIGH);
    tween(view.fovmax,120);

    </action>

  • Hi,

    in VR mode only the VR view/projection itself is supported.
    E.g. when using the WebVR API the browser and not krpano controls the view/projection.

    Beside of this - due all VR comfort guidelines this would be a bad idea ;-).

    Best regards,
    Klaus

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